fix(qwen): align Go hooks with Qwen Code 0.20
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@@ -0,0 +1,116 @@
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package plugins
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import (
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"path/filepath"
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"runtime"
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"strings"
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)
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const qwenPOSIXApostrophe = `'"'"'`
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type qwenRuntimeReference struct {
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agentID string
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scriptPath string
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}
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func buildQwenCommand(nodePath, scriptPath string) string {
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if runtime.GOOS == "windows" {
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return "& " + quoteQwenPowerShell(nodePath) + " " +
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quoteQwenPowerShell(scriptPath) + "; exit $LASTEXITCODE"
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}
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return quotePOSIXArgument(nodePath) + " " + quotePOSIXArgument(scriptPath)
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}
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func quoteQwenPowerShell(value string) string {
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return "'" + strings.ReplaceAll(value, "'", "''") + "'"
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}
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func parseQwenCommand(command string) (string, string, bool) {
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start := 0
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suffix := ""
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if runtime.GOOS == "windows" {
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if !strings.HasPrefix(command, "& ") {
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return "", "", false
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}
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start = 2
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suffix = "; exit $LASTEXITCODE"
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}
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executable, next, ok := readQwenQuotedArgument(command, start)
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if !ok || next >= len(command) || command[next] != ' ' {
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return "", "", false
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}
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script, end, ok := readQwenQuotedArgument(command, next+1)
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return executable, script, ok && command[end:] == suffix &&
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executable != "" && script != ""
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}
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func readQwenQuotedArgument(command string, start int) (string, int, bool) {
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if start >= len(command) || command[start] != '\'' {
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return "", start, false
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}
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var value strings.Builder
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for index := start + 1; index < len(command); {
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if runtime.GOOS == "windows" && strings.HasPrefix(command[index:], "''") {
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value.WriteByte('\'')
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index += 2
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continue
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}
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if runtime.GOOS != "windows" && strings.HasPrefix(command[index:], qwenPOSIXApostrophe) {
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value.WriteByte('\'')
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index += len(qwenPOSIXApostrophe)
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continue
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}
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if command[index] == '\'' {
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return value.String(), index + 1, true
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}
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value.WriteByte(command[index])
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index++
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}
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return "", start, false
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}
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func sameQwenPath(left, right string) bool {
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left = filepath.Clean(left)
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right = filepath.Clean(right)
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if absolute, err := filepath.Abs(left); err == nil {
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left = absolute
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}
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if absolute, err := filepath.Abs(right); err == nil {
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right = absolute
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}
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if runtime.GOOS == "windows" {
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return strings.EqualFold(left, right)
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}
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return left == right
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}
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func sameQwenAgentID(left, right string) bool {
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if runtime.GOOS == "windows" {
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return strings.EqualFold(left, right)
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}
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return left == right
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}
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func isQwenNodeExecutable(filePath string) bool {
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name := strings.ToLower(filepath.Base(filePath))
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return name == "node" || name == "node.exe"
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}
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func qwenRuntimeReferenceForCommand(
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command, scriptName, runtimeRoot string,
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) (qwenRuntimeReference, bool) {
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executable, scriptPath, ok := parseQwenCommand(command)
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if !ok || !filepath.IsAbs(executable) || !filepath.IsAbs(scriptPath) ||
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!isQwenNodeExecutable(executable) || filepath.Base(scriptPath) != scriptName {
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return qwenRuntimeReference{}, false
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}
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agentDirectory := filepath.Dir(scriptPath)
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if !sameQwenPath(filepath.Dir(agentDirectory), runtimeRoot) {
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return qwenRuntimeReference{}, false
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}
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agentID := filepath.Base(agentDirectory)
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if agentID == "" || agentID == "." || agentID == ".." {
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return qwenRuntimeReference{}, false
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}
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return qwenRuntimeReference{agentID: agentID, scriptPath: scriptPath}, true
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}
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