Add display components 041-065; move Icon into display; QR via rsc.io/qr
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package display
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import (
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type SpriteOptions struct {
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Slot pixel.Slot
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Scale int
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// FPS plays the frames; zero shows the first.
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FPS int
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Mirror bool
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Label string
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}
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// Sprite plays a multi-slot sprite, mirrored when asked.
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func Sprite(c *ui.Context, sp *pixel.Sprite, o SpriteOptions) *ui.Element {
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k, sc := pixel.K(c), scale(o.Scale)
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fps := orDef("Sprite FPS", o.FPS, 0)
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if o.Mirror {
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sp = sp.Mirror()
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}
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return art(c, k, o.Label, sp.W*sc, sp.H*sc, func(g pixel.Canvas) {
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frame := 0
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if fps > 0 {
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frame = g.Step(fps)
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}
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g.Sprite(0, 0, sp, frame, o.Slot, sc)
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})
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}
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