Add data components 151-175; clear MyGo row highlights
Lists, tables, trees, grids, inventories and records in data/. Outline and GridView build on ui.List: ui.Outline strokes its arrows and ui.GridView spaces and tints items. The pixel theme keeps MyGo's row highlights clear so scrolled rows stay on whole dots; off lists take a veil against the wheel. Adds Canvas.Silhouette, SwitchOptions Label and exports Rarity.Slot.
This commit is contained in:
47 files changed
+3379
-17
No files matched your search
+10
-1
@@ -88,6 +88,15 @@ func (s *Sprite) Mirror() *Sprite {
|
||||
|
||||
// Sprite draws frame of sp; # takes ink; frames wrap.
|
||||
func (g Canvas) Sprite(x, y int, sp *Sprite, frame int, ink Slot, scale int) {
|
||||
g.sprite(x, y, sp, frame, ink, scale, false)
|
||||
}
|
||||
|
||||
// Silhouette draws sp's shape all in one slot.
|
||||
func (g Canvas) Silhouette(x, y int, sp *Sprite, frame int, s Slot, scale int) {
|
||||
g.sprite(x, y, sp, frame, s, scale, true)
|
||||
}
|
||||
|
||||
func (g Canvas) sprite(x, y int, sp *Sprite, frame int, ink Slot, scale int, mono bool) {
|
||||
checkScale(scale)
|
||||
n := len(sp.frames)
|
||||
px := sp.frames[(frame%n+n)%n]
|
||||
@@ -101,7 +110,7 @@ func (g Canvas) Sprite(x, y int, sp *Sprite, frame int, ink Slot, scale int) {
|
||||
}
|
||||
if v != cellClear {
|
||||
s := ink
|
||||
if v >= 0 {
|
||||
if v >= 0 && !mono {
|
||||
s = Slot(v)
|
||||
}
|
||||
g.Rect(x+col*scale, y+row*scale, (end-col)*scale, scale, s)
|
||||
|
||||
Reference in new issue
Block a user