Upgrade MyGo to v0.5.5
Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -32,7 +32,7 @@ type ScrollAreaOptions struct {
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}
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type ScrollAreaResult struct {
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Element *ui.Element
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Element ui.Element
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// Changed reports the view moved since the last frame.
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Changed bool
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}
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@@ -66,7 +66,7 @@ func ScrollArea(c *ui.Context, s *ui.ScrollState, o ScrollAreaOptions, children
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}
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st.end = s.MaxY
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}
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var v *ui.Element
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var v ui.Element
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row.Children(func() {
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scrollBar(c, k, s, view, o.Disabled || inert, o.Disabled)
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// A disabled view is a new element; the focus leaves.
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@@ -161,7 +161,7 @@ func thumb(h, view, y, maxY, dot float32) (size, at float32) {
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// arrow is a scrollbar button; keys scroll the view instead.
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func arrow(c *ui.Context, k pixel.Kit, sp *pixel.Sprite, label string, disabled bool) bool {
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shell, base, st := pixel.Shell(c, func() *ui.Element {
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shell, base, st := pixel.Shell(c, func() ui.Element {
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return ui.Box(c).Role(ui.RoleButton).Label(label).Disabled(disabled)
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})
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shell.Size(k.D(barW), k.D(barW)).Draw(func(p *ui.Painter, r ui.Rect) {
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