Upgrade MyGo to v0.5.5
Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -15,7 +15,7 @@ type TooltipOptions struct{}
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const tipWidth = 160
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// Tooltip bubbles text after 500 ms, or on keyboard focus.
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func Tooltip(c *ui.Context, text string, o TooltipOptions, trigger func()) *ui.Element {
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func Tooltip(c *ui.Context, text string, o TooltipOptions, trigger func()) ui.Element {
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k := pixel.K(c)
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wrap := ui.Box(c)
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show := hint(c, wrap, 500*time.Millisecond)
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@@ -32,12 +32,12 @@ func Tooltip(c *ui.Context, text string, o TooltipOptions, trigger func()) *ui.E
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}
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// bubble floats content by b; w keeps it inside.
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func bubble(c *ui.Context, b ui.Rect, content func(), w int) *ui.Element {
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func bubble(c *ui.Context, b ui.Rect, content func(), w int) ui.Element {
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k := pixel.K(c)
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ww, wh := c.Size()
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x := max(0, min(b.X+b.W/2-k.D(8), ww-k.D(w)))
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at := max(3, int((b.X+b.W/2-x)/k.Dot()))
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var e *ui.Element
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var e ui.Element
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ui.Overlay(c, func() {
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e = ui.Box(c).Absolute().Left(x).PassThrough()
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tail := display.Bottom
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