Add input components 066-085; gallery chrome on real components; deploy warms the edge
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+2340
-172
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@@ -0,0 +1,49 @@
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package input
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import (
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"log/slog"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type SwitchOptions struct {
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Disabled bool
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}
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type SwitchResult struct {
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Element *ui.Element
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Changed bool
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}
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// Switch is a lever on an OFF/ON plate.
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func Switch(c *ui.Context, text string, on *bool, o SwitchOptions) SwitchResult {
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k := pixel.K(c)
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shell, base, st := pixel.Shell(c, func() *ui.Element { return ui.SwitchBase(c, on).Label(text).Disabled(o.Disabled) })
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shell.Size(k.D(32+pixel.Measure(text)), k.D(pixel.LineHeight)).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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g.Frame(0, 1, 27, 14, pixel.Raised, pixel.Shade)
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g.Micro(3, 2, "OFF", pixel.Faint, 1)
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g.Micro(17, 2, "ON", pixel.Faint, 1)
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x, lx, lit := 6, 3, "OFF"
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if *on {
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x, lx, lit = 19, 17, "ON"
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}
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g.Micro(lx, 2, lit, pixel.Ink, 1)
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g.Rect(x, 8, 3, 5, pixel.Edge)
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g.Rect(x-1, 8, 5, 3, pixel.Edge)
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g.Rect(x, 9, 3, 1, pixel.Lit)
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ink := pixel.Ink
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if st.Disabled {
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ink = pixel.Faint
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}
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g.Text(32, 0, text, ink, 1)
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finish(g, st)
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})
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res := SwitchResult{Element: shell, Changed: base.Changed()}
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if res.Changed {
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slog.Debug("8bit: switch", "label", text, "on", *on)
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}
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return res
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}
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