Add input components 066-085; gallery chrome on real components; deploy warms the edge

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ZacharyZhang-NY committed 2026-10-11 19:05:42 -04:00
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commit 095eab2b4c
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package input
import (
"fmt"
"unicode/utf8"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
type TextAreaOptions struct {
Placeholder string
// MaxLength caps runes and shows a count.
MaxLength int
// Width is zero for 160 dots, Lines zero for 4.
Width, Lines int
Disabled bool
}
type areaKey struct{}
type areaState struct {
scroll ui.ScrollState
line int
text string
// held is last frame's offset, kept while disabled.
held float32
}
type TextAreaResult = TextInputResult
// TextArea wraps lines in its own scroll, following the caret.
func TextArea(c *ui.Context, text string, value *string, o TextAreaOptions) TextAreaResult {
k := pixel.K(c)
lines := orDef("TextArea Lines", o.Lines, 4)
col := ui.Column(c).Width(k.D(orDef("TextArea Width", o.Width, 160))).Gap(k.D(2))
st := ui.Local(col, areaKey{}, func() areaState { return areaState{line: -1} })
if o.Disabled {
st.scroll.Y = st.held
}
var ed pixel.Edit
col.Children(func() {
view := ui.Scroll(c).TrackScroll(&st.scroll).Height(k.D(lines*pixel.LineHeight+6)).Padding(k.D(3), k.D(4))
view.Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
g.Frame(0, 0, g.W, g.H, pixel.Sunken, pixel.Well)
}).Children(func() {
ed = pixel.Editor(c, value, pixel.EditorOptions{Multiline: true, Label: text, Placeholder: o.Placeholder, MaxLength: o.MaxLength, Disabled: o.Disabled})
})
// Keep the caret's line in view after it moves.
if ed.Line != st.line || *value != st.text {
top, bottom := k.D(ed.Line*pixel.LineHeight), k.D((ed.Line+1)*pixel.LineHeight)
if y := max(min(st.scroll.Y, top), bottom-k.D(lines*pixel.LineHeight)); y != st.scroll.Y {
st.scroll.Y = y
view.TrackScroll(&st.scroll)
}
st.line, st.text = ed.Line, *value
}
st.held = st.scroll.Y
if o.MaxLength > 0 {
count := fmt.Sprintf("%d/%d", utf8.RuneCountInString(*value), o.MaxLength)
ui.Row(c).Justify(ui.End).Children(func() { pixel.Text(c, count, pixel.TextOptions{Slot: pixel.Faint}) })
}
})
return result(col, ed, text)
}