Add chat components 321-345; named List rows, inert scroll views

Speech bubbles, a chat log that follows its end, a composer that sends
on Enter, typing dots, chat and channel lists, read receipts,
reactions, emoji and sticker pickers, mentions, date and unread rules,
system lines, member lists, user cards, a mailbox, mail reader and
letter, a notification bell, call controls, a voice meter, attachment
chips, link previews and polls.

pixel's editor takes EnterSends; display's Bubble takes a Fill and
exports EmojiSprite. data.List names its rows, which also lets typing
choose one. layout.ScrollArea and input.TextArea hold still under
Inert, and an inert scroll view leaves the Tab order until it wakes.
This commit is contained in:
ZacharyZhang-NY committed 2026-10-12 05:02:36 -04:00
1 parent 8be66c09f2
commit 455f5f2a05
50 files changed
+2697 -34

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+21 -3
View File
@@ -79,7 +79,7 @@ func keeps(t *testing.T, img *image.RGBA) {
var heroes = []string{"Aria", "Brom", "Cyra", "Dax", "Eko"}
func party(c *ui.Context, sel *int, o data.ListOptions, changes, sent *int) {
r := data.List(c, "Party", len(heroes), sel, o, func(i int) {
r := data.List(c, "Party", len(heroes), sel, o, func(i int) string { return heroes[i] }, func(i int) {
pixel.Text(c, heroes[i], pixel.TextOptions{})
})
if r.Changed {
@@ -309,7 +309,7 @@ func TestListsKeepWholeDotsWhenScrolledByHalfADot(t *testing.T) {
}
tt := view(600, 300, newClock(), false, func(c *ui.Context) {
ui.Row(c).Children(func() {
data.List(c, "Rows", len(many), &sel, data.ListOptions{Height: 60}, func(i int) {
data.List(c, "Rows", len(many), &sel, data.ListOptions{Height: 60}, func(i int) string { return many[i] }, func(i int) {
pixel.Text(c, many[i], pixel.TextOptions{})
}).Element.Width(100)
data.Table(c, "Grid", []data.Column{{Title: "Row"}}, len(many), &sort, &row, data.TableOptions{Height: 60}, func(r, _ int) string { return many[r] })
@@ -334,7 +334,7 @@ func TestOffListsIgnoreTheWheel(t *testing.T) {
sel, sort, row, file, tile := 0, data.Sort{}, 0, "row 0", 0
tt := view(800, 300, newClock(), inert, func(c *ui.Context) {
ui.Row(c).Children(func() {
data.List(c, "Rows", len(many), &sel, data.ListOptions{Height: 60, Disabled: !inert}, func(i int) {
data.List(c, "Rows", len(many), &sel, data.ListOptions{Height: 60, Disabled: !inert}, func(i int) string { return many[i] }, func(i int) {
pixel.Text(c, many[i], pixel.TextOptions{})
})
data.Table(c, "Grid", []data.Column{{Title: "Row"}}, len(many), &sort, &row, data.TableOptions{Height: 60, Disabled: !inert}, func(r, _ int) string { return many[r] })
@@ -376,3 +376,21 @@ func TestInertInfiniteListIgnoresTheWheel(t *testing.T) {
t.Fatalf("the wheel moved an inert list to %q; %d asks", tt.Texts(), asks)
}
}
func TestListNamesRowsForReadersAndTyping(t *testing.T) {
fruit := []string{"Apple", "Banana", "Cherry"}
sel := 0
tt := view(300, 200, newClock(), false, func(c *ui.Context) {
data.List(c, "Fruit", len(fruit), &sel, data.ListOptions{}, func(i int) string { return fruit[i] + " row" }, func(i int) {
pixel.Text(c, fruit[i], pixel.TextOptions{})
})
})
find(t, tt, "Banana row")
// Type-ahead reads key presses, as a keyboard sends them.
click(t, tt, "Apple")
tt.Key(0, ui.KeyC)
tt.Key(0, ui.KeyH)
if sel != 2 {
t.Fatalf("typing ch chose row %d", sel)
}
}
+5 -4
View File
@@ -23,12 +23,13 @@ type ListResult struct {
type listKey struct{}
// List is a virtual list; ▶ marks the chosen row.
func List(c *ui.Context, text string, n int, selected *int, o ListOptions, row func(i int)) ListResult {
func List(c *ui.Context, text string, n int, selected *int, o ListOptions, name func(i int) string, row func(i int)) ListResult {
k := pixel.K(c)
off := o.Disabled || pixel.Current(c).Inert
box := ui.Box(c)
st := ui.Local(box, listKey{}, func() ui.ListState { return ui.ListState{} })
st.Selected = selected
// Names read aloud and let typing choose a row.
st.Selected, st.Label = selected, name
if off {
st.Selected = nil
}
@@ -36,11 +37,11 @@ func List(c *ui.Context, text string, n int, selected *int, o ListOptions, row f
box.Children(func() {
e = ui.List(c, st, n, pixel.Lazy(c, func(i int) {
on := i == *selected
// The chosen row is AccentLit under a ▶.
// The chosen row is Face: Ink reads on it always.
ui.Row(c).FillWidth().Padding(k.D(1), k.D(2), k.D(1), k.D(12)).Draw(func(p *ui.Painter, r ui.Rect) {
if on {
g := k.Canvas(p, r)
g.Rect(0, 0, g.W, g.H, pixel.AccentLit)
g.Rect(0, 0, g.W, g.H, pixel.Face)
g.Sprite(3, (g.H-pointer.H)/2, pointer, 0, pixel.Accent, 1)
}
}).Children(func() { row(i) })
+1 -1
View File
@@ -30,7 +30,7 @@ func SearchResults(c *ui.Context, label, query string, hits []Hit, selected *int
var res ListResult
col.Children(func() {
pixel.Text(c, fmt.Sprintf(k.Msg("found"), len(hits)), pixel.TextOptions{Slot: pixel.Faint})
res = List(c, label, len(hits), selected, ListOptions{Height: o.Height, Disabled: o.Disabled}, func(i int) {
res = List(c, label, len(hits), selected, ListOptions{Height: o.Height, Disabled: o.Disabled}, func(i int) string { return hits[i].Title + ", " + hits[i].Text }, func(i int) {
ui.Column(c).Children(func() {
text.Highlight(c, hits[i].Title, query, text.HighlightOptions{})
text.Highlight(c, hits[i].Text, query, text.HighlightOptions{Slot: pixel.Faint})
+1 -1
View File
@@ -33,7 +33,7 @@ func Transfer(c *ui.Context, text string, left, right *[]string, o TransferOptio
// side lists one side's items, its choice kept in range.
side := func(name string, items []string, at *int) {
*at = max(0, min(*at, len(items)-1))
List(c, name, len(items), at, ListOptions{Height: o.Height, Disabled: o.Disabled}, func(i int) {
List(c, name, len(items), at, ListOptions{Height: o.Height, Disabled: o.Disabled}, func(i int) string { return items[i] }, func(i int) {
pixel.Text(c, items[i], pixel.TextOptions{})
}).Element.Width(k.D(100))
}