Add chat components 321-345; named List rows, inert scroll views

Speech bubbles, a chat log that follows its end, a composer that sends
on Enter, typing dots, chat and channel lists, read receipts,
reactions, emoji and sticker pickers, mentions, date and unread rules,
system lines, member lists, user cards, a mailbox, mail reader and
letter, a notification bell, call controls, a voice meter, attachment
chips, link previews and polls.

pixel's editor takes EnterSends; display's Bubble takes a Fill and
exports EmojiSprite. data.List names its rows, which also lets typing
choose one. layout.ScrollArea and input.TextArea hold still under
Inert, and an inert scroll view leaves the Tab order until it wakes.
This commit is contained in:
ZacharyZhang-NY committed 2026-10-12 05:02:36 -04:00
1 parent 8be66c09f2
commit 455f5f2a05
50 files changed
+2697 -34

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+8 -6
View File
@@ -22,6 +22,8 @@ type BubbleOptions struct {
Tail Side
// At offsets the tail along its side; zero means 8.
At int
// Fill is the bubble's slot; zero means Lit.
Fill pixel.Slot
}
const tailLen = 5
@@ -32,7 +34,7 @@ func Bubble(c *ui.Context, o BubbleOptions, children func()) *ui.Element {
panic(fmt.Sprintf("display: unknown Side %d", o.Tail))
}
k := pixel.K(c)
at := pixel.Or("Bubble At", o.At, 8)
at, fill := pixel.Or("Bubble At", o.At, 8), slotOr(o.Fill, pixel.Lit)
pad := [4]int{6, 8, 6, 8}
pad[[...]int{Bottom: 2, Top: 0, Left: 3, Right: 1}[o.Tail]] += tailLen
return ui.Column(c).Padding(k.D(pad[0]), k.D(pad[1]), k.D(pad[2]), k.D(pad[3])).Draw(func(p *ui.Painter, r ui.Rect) {
@@ -51,22 +53,22 @@ func Bubble(c *ui.Context, o BubbleOptions, children func()) *ui.Element {
if w < 6 || h < 6 {
return
}
g.Frame(x, y, w, h, pixel.Notched, pixel.Lit)
g.Frame(x, y, w, h, pixel.Notched, fill)
for i := range tailLen {
n := tailLen - i
switch o.Tail {
case Bottom:
g.HLine(x+at-1, y+h-1+i, n+1, pixel.Edge)
g.HLine(x+at, y+h-1+i, n-1, pixel.Lit)
g.HLine(x+at, y+h-1+i, n-1, fill)
case Top:
g.HLine(x+at-1, y-i, n+1, pixel.Edge)
g.HLine(x+at, y-i, n-1, pixel.Lit)
g.HLine(x+at, y-i, n-1, fill)
case Left:
g.VLine(x-i, y+at-1, n+1, pixel.Edge)
g.VLine(x-i, y+at, n-1, pixel.Lit)
g.VLine(x-i, y+at, n-1, fill)
case Right:
g.VLine(x+w-1+i, y+at-1, n+1, pixel.Edge)
g.VLine(x+w-1+i, y+at, n-1, pixel.Lit)
g.VLine(x+w-1+i, y+at, n-1, fill)
}
}
}).Children(children)
+6 -1
View File
@@ -72,9 +72,14 @@ type EmojiOptions struct {
// Emoji draws one of sixteen hand-placed faces by name.
func Emoji(c *ui.Context, name string, o EmojiOptions) *ui.Element {
return Icon(c, EmojiSprite(name), IconOptions{Scale: o.Scale, Label: name})
}
// EmojiSprite is the face named name.
func EmojiSprite(name string) *pixel.Sprite {
sp, ok := emoji[name]
if !ok {
panic(fmt.Sprintf("display: no emoji %q", name))
}
return Icon(c, sp, IconOptions{Scale: o.Scale, Label: name})
return sp
}