Add code components 366-385; ScrollArea Follow, editor sync
A terminal with history, a Go-colored code block, a log viewer that follows, a hex viewer, a memory map, a JSON tree, a line diff, a GAME OVER crash screen, an FPS meter, profiler bars, breakpoints, variables, command history, a shortcut list, a debug grid, a pixel editor that exports string art, a palette editor, a sprite sheet, a glyph map and a 6502 register view. layout.ScrollArea takes Follow, and ChatLog now uses it. data.TreeNode takes a Value drawn in its Slot. pixel gains Has, and Sprite.Art writes MustSprite art. pixel.Editor takes the caller's value at each input event, so a value changed between frames is never typed onto.
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+3415
-37
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@@ -0,0 +1,65 @@
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package code
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import (
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"log/slog"
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"strconv"
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"strings"
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"time"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/input"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/layout"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type CodeBlockOptions struct {
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Disabled bool
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}
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type CodeBlockResult struct {
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Element *ui.Element
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Copied bool
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}
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type copiedKey struct{}
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// CodeBlock colors Go-like source by slot, numbers lines, copies.
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func CodeBlock(c *ui.Context, text, src string, o CodeBlockOptions) CodeBlockResult {
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k := pixel.K(c)
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src = tidy(src)
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lines, slots := strings.Split(src, "\n"), paint(src)
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gutter := pixel.Measure(strconv.Itoa(len(lines))) + 6
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var res CodeBlockResult
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res.Element = layout.Panel(c, layout.PanelOptions{Style: pixel.Sunken, Fill: pixel.Well, Padding: 3}, func() {
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ui.Row(c).FillWidth().AlignItems(ui.Center).Children(func() {
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pixel.Text(c, text, pixel.TextOptions{Slot: pixel.Faint}).Grow(1)
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e := ui.Box(c)
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at := ui.Local(e, copiedKey{}, func() time.Time { return time.Time{} })
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// The button says COPIED! for two seconds.
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label := k.Msg("copy")
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if k.Since(c, *at, 1, 2) < 2 {
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label = k.Msg("copied")
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}
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e.Children(func() {
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if input.Button(c, label, input.ButtonOptions{Size: input.Small, Disabled: o.Disabled}).Clicked {
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c.WriteClipboard(src)
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*at, res.Copied = k.Now(), true
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slog.Debug("8bit: code block copied", "label", text, "lines", len(lines))
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}
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})
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})
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off := 0
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for i, l := range lines {
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from := off
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off += len(l) + 1
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ui.Box(c).Size(k.D(gutter+pixel.Measure(l)), k.D(pixel.LineHeight)).Role(ui.RoleText).Label(l).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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n := strconv.Itoa(i + 1)
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g.Text(gutter-6-pixel.Measure(n), 0, n, pixel.Faint, 1)
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colored(g, gutter, 0, l, slots[from:from+len(l)])
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})
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}
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})
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return res
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}
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