Add shop components 436-450; Odometer exact at 15 fps
Fifteen shop components: PriceTag, Wallet, ShopItem, Cart, Receipt, Checkout, CurrencyConvert, SaleBadge, Quantity, PricingTiers, Coupon, DailyReward, BidTicker, TradeWindow and VendingMachine. Receipt prints dot by dot with feed holes and a torn edge; Coupon cuts real notches; SaleBadge is a sixteen-point starburst; VendingMachine sells A1 to D4 by code and drops the snack into its tray. Sums are checked against overflow, TradeWindow withdraws both confirms on any change to an offer, and a disabled Checkout veils its inert content. text.Odometer now counts digits as text, steps at 15 fps as S5 asks, draws exact digits at rest and lands rolls that floats would stall.
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+15
-7
@@ -31,8 +31,9 @@ func Odometer(c *ui.Context, value int, o OdometerOptions) *ui.Element {
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panic(fmt.Sprintf("text: Odometer value %d is negative", value))
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}
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k := pixel.K(c)
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// Counted as text, so the largest int needs no float.
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digits := pixel.Or("Odometer Digits", o.Digits, len(strconv.Itoa(value)))
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if value >= int(math.Pow10(digits)) {
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if len(strconv.Itoa(value)) > digits {
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panic(fmt.Sprintf("text: Odometer value %d needs more than %d digits", value, digits))
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}
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h := pixel.LineHeight + 2
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@@ -43,20 +44,25 @@ func Odometer(c *ui.Context, value int, o OdometerOptions) *ui.Element {
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case k.Reduce() || st.shown == target:
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st.shown, st.last = target, -1
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default:
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tick := k.Tick(c, 30)
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// S5 caps steps at 15 fps; two rolls a step.
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tick := k.Tick(c, 15)
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if st.last >= 0 {
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for range tick - st.last {
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for range 2 * (tick - st.last) {
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st.shown = roll(st.shown, target)
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}
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}
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st.last = tick
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}
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shown := st.shown
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// At rest digits come from the int; floats would round.
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shown, settled, exact := st.shown, st.last < 0, fmt.Sprintf("%0*d", digits, value)
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return e.Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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for i := range digits {
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x := (digits - 1 - i) * odoCell
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d, frac := wheel(shown, i)
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d, frac := int(exact[digits-1-i]-'0'), 0.0
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if !settled {
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d, frac = wheel(shown, i)
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}
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g.Frame(x, 0, odoCell-1, h, pixel.Sunken, pixel.Well)
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g.Clip(x+2, 2, odoCell-5, h-4, func() {
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y := 1 - int(frac*float64(h))
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@@ -71,10 +77,12 @@ func Odometer(c *ui.Context, value int, o OdometerOptions) *ui.Element {
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func roll(shown, target float64) float64 {
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diff := target - shown
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stride := max(0.25, math.Abs(diff)/6)
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if math.Abs(diff) <= stride {
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// Near 2^53 a step may not move; then land.
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next := shown + math.Copysign(stride, diff)
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if math.Abs(diff) <= stride || next == shown {
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return target
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}
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return shown + math.Copysign(stride, diff)
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return next
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}
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// wheel is digit i of shown and its roll.
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@@ -0,0 +1,69 @@
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package text_test
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import (
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"bytes"
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"math"
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"testing"
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"time"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/text"
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)
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func TestOdometerHoldsMaxIntAndRollsWithinS5(t *testing.T) {
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clk := newClock()
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view(400, 100, clk, func(c *ui.Context) { text.Odometer(c, math.MaxInt, text.OdometerOptions{}) })
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value := 0
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tt := view(400, 100, clk, func(c *ui.Context) { text.Odometer(c, value, text.OdometerOptions{Digits: 3}) })
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value = 999
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tt.Frame()
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// S5: a second of rolling changes at most 15 times.
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changes, last := 0, append([]byte(nil), tt.Image().Pix...)
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for range 30 {
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clk.t = clk.t.Add(time.Second / 30)
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tt.Frame()
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if !bytes.Equal(last, tt.Image().Pix) {
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changes++
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last = append(last[:0], tt.Image().Pix...)
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}
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}
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if changes > 15 || changes == 0 {
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t.Fatalf("the odometer changed %d times in a second", changes)
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}
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}
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func TestOdometerShowsBigIntsExactly(t *testing.T) {
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clk := newClock()
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cell := func(v, digits int) []byte {
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tt := view(400, 100, clk, func(c *ui.Context) { text.Odometer(c, v, text.OdometerOptions{Digits: digits}) })
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img := tt.Image()
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// The last digit's 10-dot cell, at two pixels a dot.
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var out []byte
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for y := 0; y < 2*18; y++ {
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x0 := 2 * 10 * (digits - 1)
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out = append(out, img.Pix[y*img.Stride+4*x0:y*img.Stride+4*(x0+20)]...)
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}
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return out
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}
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// 2^53+1 ends in 3; a float rounds it away.
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if !bytes.Equal(cell(9007199254740993, 16), cell(3, 1)) {
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t.Fatal("9007199254740993 does not end in a drawn 3")
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}
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}
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func TestOdometerRollsHomeOnBigInts(t *testing.T) {
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clk := newClock()
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value := 0
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tt := view(400, 100, clk, func(c *ui.Context) { text.Odometer(c, value, text.OdometerOptions{Digits: 16}) })
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value = 9007199254740993
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for range 400 {
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clk.add(time.Second / 15)
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tt.Frame()
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}
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// Floats stall short of 2^53+1; the roll must still land.
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ref := view(400, 100, clk, func(c *ui.Context) { text.Odometer(c, 9007199254740993, text.OdometerOptions{Digits: 16}) })
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if !bytes.Equal(tt.Image().Pix, ref.Image().Pix) {
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t.Fatal("the roll never landed on 9007199254740993")
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}
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}
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+2
-1
@@ -337,7 +337,8 @@ func TestOdometerRollsToValue(t *testing.T) {
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five := digits()
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value = 6
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tt.Frame()
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clk.add(34 * time.Millisecond)
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// One step at 15 fps, S5's fastest.
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clk.add(67 * time.Millisecond)
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tt.Frame()
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mid := digits()
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clk.add(time.Second)
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