Add text components 021-040 with demos and behavior tests
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package text
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import (
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type KbdOptions struct {
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Pressed bool
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}
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// Kbd is a keycap with depth; Pressed sinks it.
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func Kbd(c *ui.Context, label string, o KbdOptions) *ui.Element {
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k := pixel.K(c)
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face := pixel.LineHeight + 2
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return block(c, k, label, pixel.Measure(label)+10, face+3, func(g pixel.Canvas) {
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top := 0
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if o.Pressed {
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top = 2
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}
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g.Frame(0, 2, g.W, face+1, pixel.Flat, pixel.Shade)
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g.Frame(0, top, g.W, face, pixel.Raised, pixel.Face)
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g.Text(5, top+1, label, pixel.Ink, 1)
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})
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}
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