Add text components 021-040 with demos and behavior tests

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ZacharyZhang-NY committed 2026-10-11 18:20:12 -04:00
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commit 59fde4096d
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package text
import (
"math"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
type WaveTextOptions struct {
Slot pixel.Slot
Scale int
// Amp is the bob in dots; zero means 2.
Amp int
}
// WaveText bobs characters on a sine wave at 10 fps.
func WaveText(c *ui.Context, s string, o WaveTextOptions) *ui.Element {
k, sc := pixel.K(c), scale(o.Scale)
amp := orDef("WaveText Amp", o.Amp, 2)
return block(c, k, s, pixel.Measure(s)*sc, pixel.LineHeight*sc+2*amp, func(g pixel.Canvas) {
step := g.Step(10)
each(s, sc, func(i int, r rune, x int) {
g.Text(x, amp+wave(amp, step+i), string(r), o.Slot, sc)
})
})
}
// wave is the bob at step n of an 8-cycle.
func wave(amp, n int) int {
return int(math.Round(float64(amp) * math.Sin(float64(n%8)*math.Pi/4)))
}