Add overlay components 176-195; pixel Harbor and Kit.Cue

Dialogs on DialogBase with focusable panels that harbor parked focus,
popovers on PopoverBase, bubbles, drawers, sheets, a lightbox, an RPG
dialogue box, notifications, a pause menu and a dithered title card.
Kit.Cue moves from feedback to pixel.
This commit is contained in:
ZacharyZhang-NY committed 2026-10-11 23:11:46 -04:00
1 parent 03680980da
commit 5c3c883b7d
37 files changed
+2835 -31

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@@ -20,7 +20,7 @@ func Achievement(c *ui.Context, title string, o AchievementOptions) *ui.Element
w := pixel.Or("Achievement Width", o.Width, 200)
e := ui.Box(c)
// Ten steps a second; in by 5, gone by 40.
step := k.Since(c, cue(e, k, o.Cue), 10, 40)
step := k.Since(c, k.Cue(e, o.Cue), 10, 40)
if step >= 40 {
return e
}