Add tabletop components 486-500 and ten game icons
Fifteen pieces of a games night: Dice, DiceTray, PlayingCard, CardHand, Deck, Chessboard, GoBoard, MahjongTile, Domino, Roulette, CoinFlip, BingoCard, TicTacToe, ScoreTrack and Meeple. Component number 500 is a meeple, which seems right. Dice tumble, coins turn and wheels spin on a cue, a frame at a time, and land at once under Reduce Motion. Hands lift the card you point at and play the one drawn on top; pieces and stones pick the lighter of Lit and Ink for White, so they read in every palette; the computer plays a fair O; FREE is a star in every language. New 12x12 icons: Spade, Club, Diamond, Meeple, King, Queen, Rook, Bishop, Knight and Pawn.
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package icon
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import "git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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var (
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Spade = pixel.MustSprite(`
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............
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.....##.....
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....####....
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...######...
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..########..
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.##########.
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.##########.
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..###..###..
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.....##.....
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....####....
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............
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............`)
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Club = pixel.MustSprite(`
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............
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....####....
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...######...
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...######...
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.##.####.##.
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############
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############
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.###.##.###.
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.....##.....
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....####....
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............
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............`)
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Diamond = pixel.MustSprite(`
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............
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.....##.....
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....####....
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...######...
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..########..
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.##########.
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.##########.
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..########..
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...######...
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....####....
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.....##.....
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............`)
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Meeple = pixel.MustSprite(`
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............
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.....##.....
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....####....
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....####....
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.##########.
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############
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.##########.
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...######...
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..########..
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..###..###..
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.####..####.
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............`)
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King = pixel.MustSprite(`
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.....##.....
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....####....
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.....##.....
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...######...
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..##.##.##..
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..########..
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...######...
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....####....
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...######...
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..########..
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.##########.
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............`)
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Queen = pixel.MustSprite(`
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..#..##..#..
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..##.##.##..
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..########..
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...######...
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....####....
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....####....
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...######...
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....####....
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...######...
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..########..
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.##########.
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............`)
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Rook = pixel.MustSprite(`
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............
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..##.##.##..
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..########..
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...######...
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...######...
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....####....
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....####....
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....####....
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...######...
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..########..
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.##########.
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............`)
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Bishop = pixel.MustSprite(`
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.....##.....
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....####....
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...###.##...
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...##.###...
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...######...
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....####....
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.....##.....
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....####....
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...######...
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..########..
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.##########.
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............`)
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Knight = pixel.MustSprite(`
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............
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....###.....
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...#####....
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..###.###...
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..########..
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.###..####..
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.##..#####..
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....#####...
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...######...
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..########..
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.##########.
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............`)
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Pawn = pixel.MustSprite(`
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............
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............
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.....##.....
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....####....
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....####....
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.....##.....
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....####....
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...######...
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...######...
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..########..
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.##########.
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............`)
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)
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@@ -36,4 +36,6 @@ var All = []Named{
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{"skull", Skull}, {"scroll", Scroll}, {"flame", Flame}, {"drop", Drop},
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{"leaf", Leaf}, {"flower", Flower}, {"sun", Sun}, {"moon", Moon},
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{"cloud", Cloud}, {"snowflake", Snowflake}, {"bolt", Bolt}, {"palette", Palette},
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{"spade", Spade}, {"club", Club}, {"diamond", Diamond}, {"meeple", Meeple},
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{"king", King}, {"queen", Queen}, {"rook", Rook}, {"bishop", Bishop}, {"knight", Knight}, {"pawn", Pawn},
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}
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