Add datetime components 196-215; Kit.At; inert stepper arrows
Calendars, date and time inputs, pickers, clocks, timers, a sun dial, a season wheel, an agenda and a day schedule. Kit.At rebuilds at a moment (relative times, midnight). Stepper and NumberInput arrows stop under Inert. DateInput parks a popup focus as its own.
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@@ -169,3 +169,22 @@ func TestDisabledWhileFocusedTakesNoInput(t *testing.T) {
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})
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}
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}
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func TestInertSteppersTakeNoPress(t *testing.T) {
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n, v := 5, 5.0
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tt := ui.NewTester(func(c *ui.Context) {
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pixel.Use(c, pixel.Settings{Palette: pixel.SpringDay, Inert: true})
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ui.Row(c).Children(func() {
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input.Stepper(c, "Lives", &n, input.StepperOptions{Max: 9})
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input.NumberInput(c, "Speed", &v, input.NumberInputOptions{Max: 10})
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})
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}, 600, 100)
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s, f := find(t, tt, "Lives"), find(t, tt, "Speed")
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// Arrows sit left of a stepper, right of a field.
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tt.Press(s.X-12, s.Y+8)
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tt.Release(s.X-12, s.Y+8)
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tt.ClickAt(f.X+f.W+10, f.Y+4)
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if n != 5 || v != 5 {
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t.Fatalf("inert arrows set %d and %v", n, v)
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}
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}
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