Add navigation components 131-150; pixel Pad, Finish, Park, Since
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package navigation
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import (
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"log/slog"
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"strings"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/input"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type CommandPaletteOptions struct {
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Disabled bool
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}
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type CommandPaletteResult struct {
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Element *ui.Element
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// Ran is the command run this frame, or -1.
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Ran int
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}
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type paletteKey struct{}
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// palette is the query, lit match and first shown row.
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type palette struct {
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query string
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lit, top int
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}
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// paletteRows is how many matches show at once.
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const paletteRows = 8
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// CommandPalette filters commands as you type; Cmd+K opens it.
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func CommandPalette(c *ui.Context, text string, commands []MenuItem, open *bool, o CommandPaletteOptions) CommandPaletteResult {
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k := pixel.K(c)
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off := o.Disabled || pixel.Current(c).Inert
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if !off && c.Shortcut(ui.Cmd, ui.KeyK) {
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*open = !*open
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}
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if off {
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*open = false
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}
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home := ui.Box(c)
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st := ui.Local(home, paletteKey{}, func() palette { return palette{} })
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res := CommandPaletteResult{Element: home, Ran: -1}
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if !*open {
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*st = palette{}
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return res
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}
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shown := filter(commands, st.query)
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run := func(i int) {
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if !commands[i].Disabled {
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res.Ran, *open = i, false
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}
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}
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res.Element = ui.DialogBase(c, open, func(back, panel *ui.Element) {
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back.Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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g.Checker(0, 0, g.W, g.H, pixel.Back)
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})
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panel.Width(k.D(240)).Padding(k.D(6)).Gap(k.D(4)).Label(text).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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g.Frame(0, 0, g.W, g.H, pixel.Window, pixel.Face)
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}).Children(func() {
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f := input.TextInput(c, text, &st.query, input.TextInputOptions{Placeholder: "> …", Width: 228})
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f.Input.AutoFocus()
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if f.Changed {
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st.lit = 0
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}
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if f.Element.Shortcut(0, ui.KeyDown) {
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st.lit++
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}
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if f.Element.Shortcut(0, ui.KeyUp) {
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st.lit--
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}
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st.lit = max(0, min(st.lit, len(shown)-1))
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st.top = max(0, min(st.top, st.lit, len(shown)-paletteRows), st.lit-paletteRows+1)
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// A Shortcut, not Submitted: the frame builds again closed.
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if f.Element.Shortcut(0, ui.KeyEnter) && len(shown) > 0 {
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run(shown[st.lit])
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}
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ui.Column(c).AlignItems(ui.Stretch).Children(func() {
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for j := st.top; j < min(len(shown), st.top+paletteRows); j++ {
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it, lit := commands[shown[j]], j == st.lit
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row := ui.Row(c).Role(ui.RoleListItem).Label(it.Label).Height(k.D(pixel.LineHeight))
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if it.Disabled {
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row.Description(k.Msg("disabled"))
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}
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if row.Clicked() {
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run(shown[j])
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}
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row.Draw(func(p *ui.Painter, r ui.Rect) { menuRow(k.Canvas(p, r), it, lit) })
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}
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})
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})
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})
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if res.Ran >= 0 {
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slog.Debug("8bit: command palette", "label", text, "ran", commands[res.Ran].Label)
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}
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return res
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}
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// filter indexes commands holding q, prefix matches first.
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func filter(commands []MenuItem, q string) []int {
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q = strings.ToLower(strings.TrimSpace(q))
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var starts, holds []int
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for i, it := range commands {
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switch l := strings.ToLower(it.Label); {
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case it.Separator:
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case strings.HasPrefix(l, q):
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starts = append(starts, i)
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case strings.Contains(l, q):
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holds = append(holds, i)
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}
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}
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return append(starts, holds...)
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}
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