Add navigation components 131-150; pixel Pad, Finish, Park, Since
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package navigation
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import (
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"log/slog"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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var pointer = pixel.MustSprite(`
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#..
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##.
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###
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##.
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#..
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`)
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type TocItem struct {
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Title string
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// Level indents sub-sections; zero is the top.
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Level int
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}
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type TableOfContentsOptions struct {
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// Width is in dots; zero means 160.
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Width int
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Disabled bool
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}
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type TableOfContentsResult struct {
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Element *ui.Element
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Changed bool
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}
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// TableOfContents lists sections; ▶ marks the current one.
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func TableOfContents(c *ui.Context, text string, items []TocItem, current *int, o TableOfContentsOptions) TableOfContentsResult {
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k := pixel.K(c)
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w := pixel.Or("TableOfContents Width", o.Width, 160)
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res := TableOfContentsResult{}
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res.Element = ui.RadioGroup(c, func() {
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for i, it := range items {
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shell, base, st := pixel.Shell(c, func() *ui.Element {
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return ui.RadioBase(c, current, i).Label(it.Title).Disabled(o.Disabled)
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})
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if base.Changed() {
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res.Changed = true
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}
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shell.Size(k.D(w), k.D(pixel.LineHeight)).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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x, ink := 8+it.Level*10, pixel.Faint
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if i == *current {
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g.Sprite(x-6, 5, pointer, 0, pixel.Accent, 1)
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ink = pixel.Accent
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} else if st.Hover {
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ink = pixel.Ink
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}
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g.Text(x, 0, it.Title, ink, 1)
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g.Finish(st)
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})
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}
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}).Gap(0).Label(text)
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if res.Changed {
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slog.Debug("8bit: toc", "label", text, "section", items[*current].Title)
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}
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return res
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}
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