Add navigation components 131-150; pixel Pad, Finish, Park, Since
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package navigation
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import (
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"log/slog"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/icon"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/input"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type ToolbarOptions struct{}
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// Toolbar holds tool buttons as one Tab stop; arrows move.
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func Toolbar(c *ui.Context, text string, o ToolbarOptions, content func()) *ui.Element {
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k := pixel.K(c)
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return ui.Row(c).AlignSelf(ui.Start).Gap(k.D(2)).Padding(k.D(3)).AlignItems(ui.Center).Role(ui.RoleToolbar).Label(text).FocusGroup(ui.Horizontal).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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g.Frame(0, 0, g.W, g.H, pixel.Raised, pixel.Face)
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}).Children(content)
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}
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type BackForwardOptions struct {
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Disabled bool
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}
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type BackForwardResult struct {
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Element *ui.Element
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// Moved reports a step through the history.
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Moved bool
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}
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// BackForward walks a router's history with ◀ and ▶.
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func BackForward(c *ui.Context, r *ui.Router, o BackForwardOptions) BackForwardResult {
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k := pixel.K(c)
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res := BackForwardResult{}
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res.Element = ui.Row(c).Gap(k.D(2)).FocusGroup(ui.Horizontal).Role(ui.RoleToolbar).Label(k.Msg("history")).Children(func() {
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back := input.IconButtonOptions{Size: input.Small, Disabled: o.Disabled || !r.CanGoBack()}
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if input.IconButton(c, icon.ChevronLeft, k.Msg("back"), back).Clicked {
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r.Back()
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res.Moved = true
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}
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forth := input.IconButtonOptions{Size: input.Small, Disabled: o.Disabled || !r.CanGoForward()}
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if input.IconButton(c, icon.ChevronRight, k.Msg("forward"), forth).Clicked {
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r.Forward()
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res.Moved = true
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}
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})
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if res.Moved {
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slog.Debug("8bit: history", "path", r.Path())
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}
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return res
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}
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