package layout import ( "strings" "github.com/egoist/mygo/ui" "git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel" ) type SectionOptions struct { // Gap is between children; zero means 4. Gap int } // Section titles a group inside a dotted rule. func Section(c *ui.Context, title string, o SectionOptions, children func()) *ui.Element { k := pixel.K(c) up := strings.ToUpper(title) return ui.Column(c).Gap(k.D(orDef("Section Gap", o.Gap, 4))).Role(ui.RoleGroup).Label(title).Children(func() { ui.Box(c).FillWidth().Height(k.D(pixel.LineHeight)).Draw(func(p *ui.Painter, r ui.Rect) { g := k.Canvas(p, r) mid, tw := pixel.LineHeight/2, pixel.Measure(up) g.Checker(0, mid, 6, 1, pixel.Faint) g.Text(10, 0, up, pixel.Ink, 1) g.Checker(14+tw, mid, g.W-14-tw, 1, pixel.Faint) }) children() }) }