package display import ( "github.com/egoist/mygo/ui" "git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel" ) type SwatchOptions struct { // Columns is zero for 4. Columns int } // Swatch shows the active palette's sixteen slots with names. func Swatch(c *ui.Context, o SwatchOptions) ui.Element { k := pixel.K(c) cols := pixel.Or("Swatch Columns", o.Columns, 4) cell := 14 + pixel.Measure("AccentLit") return ui.Row(c).Wrap().Width(k.D(cols * (cell + 4))).Gap(k.D(4)).Role(ui.RoleList).Label(k.Palette().Name).Children(func() { for s := range pixel.Slot(pixel.Slots) { ui.Box(c).Size(k.D(cell), k.D(pixel.LineHeight)).Role(ui.RoleListItem).Label(s.String()).Draw(func(p *ui.Painter, r ui.Rect) { g := k.Canvas(p, r) g.Frame(0, 2, 12, 12, pixel.Flat, s) g.Text(14, 0, s.String(), pixel.Ink, 1) }) } }) }