package fx import "git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel" var smallCloud = pixel.MustSprite(` .....lll...... ..llllllll.l.. .llllllllllll. llllllllllllll fllllllllllllf .ffffffffffff. `) var bigCloud = pixel.MustSprite(` .........llll........... ....llll.llllll......... ..lllllllllllllll.llll.. .lllllllllllllllllllllll llllllllllllllllllllllll lllllllllllllllllllllllf fllllllllllllllllllllllf .fffllllllllllllllllfff. ...ffffffffffffffffff... `) // trees stand in the scene, one per season. var trees = [4]*pixel.Sprite{ pixel.MustSprite(` .....AAAAA..... ...AAAaAAAAA... ..AAAAAAAAaAA.. .AAaAAAAAAAAAA. .AAAAAAaAAAAAA. AAAAAAAAAAAaAAA AAaAAAAAAAAAAAA AAAAAAaAAAAAAAA .AAAAAAAAAaAAA. ..AAAaAAAAAAA.. ...AAAAnAAAA... .....AnnnA..... ......nnn...... ......nnn...... ......nnn...... ......nnn...... .....nnnnn..... `), pixel.MustSprite(` .....ggggg..... ...ggglgggggg.. ..ggllggggggg.. .gggllgggggggg. .ggggggggggggg. ggggggggggggggg ggggggggggggggg .ggggggggggggg. .ggggggggggggg. ..ggggggggggg.. ...gggnggggg... .....ggnngg.... ......nnn...... ......nnn...... ......nnn...... ......nnn...... .....nnnnn..... `), pixel.MustSprite(` .....yyyyy..... ...yyryyyyay... ..yyyyyyryyyy.. .yyayyyyyyyyry. .yyyyyryyyyyyy. yyyryyyyyyayyyy yyyyyyyyryyyyyy .yyyayyyyyyyry. .yyyyyyyyyyyyy. ..yyyryyyyyyy.. ...yyyynyyyy... .....yynnyy.... ......nnn...... ......nnn...... ......nnn...... ......nnn...... .....nnnnn..... `), pixel.MustSprite(` .......l....... ......lgl...... .....lgggl..... ......ggg...... ....llgggll.... ...lgggggggl... ....ggggggg.... ...llgggggll... ..lgggggggggl.. ...ggggggggg... ..llgggggggll.. .lgggggggggggl. lgggggggggggggl ......nnn...... ......nnn...... ......nnn...... .....nnnnn..... `), } // petal turns: face, tilt, edge, tilt back. var petal = pixel.MustSprite(` .A. AAA .a. ..A .Aa a.. ... AAa ... A.. aA. ..a `) // leaf turns about its stem; # takes the leaf's slot. var leaf = pixel.MustSprite(` .###. ##### ##### .###. ..#.. ..##. .###. ####. .##.. ..#.. ..#.. ..#.. ..#.. ..#.. ..#.. .##.. .###. .#### ..##. ..#.. `) // twinkle grows from a dot to a star. var twinkle = pixel.MustSprite(` ..... ..... ..#.. ..... ..... ..... ..#.. .###. ..#.. ..... ..#.. ..#.. ##### ..#.. ..#.. `) // nightLit draws Lit art in Ink, bright at night. func nightLit(g pixel.Canvas, k pixel.Kit) pixel.Canvas { if k.Palette().Night { return g.Cycled([]pixel.Slot{pixel.Lit, pixel.Ink}, 1) } return g }