package data import ( "fmt" "log/slog" "github.com/egoist/mygo/ui" "git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel" ) type MatrixOptions struct { Disabled bool } type MatrixResult struct { Element *ui.Element Changed bool } type matrixKey struct{} // Matrix toggles cells under row and column headers. func Matrix(c *ui.Context, text string, rows, cols []string, on [][]bool, o MatrixOptions) MatrixResult { k := pixel.K(c) if len(on) != len(rows) { panic(fmt.Sprintf("data: Matrix has %d rows, %d of values", len(rows), len(on))) } cw, rw, ch := 14, 0, pixel.LineHeight+2 for _, l := range cols { cw = max(cw, pixel.Measure(l)+6) } for i, l := range rows { rw = max(rw, pixel.Measure(l)+6) if len(on[i]) != len(cols) { panic(fmt.Sprintf("data: Matrix row %q has %d values, not %d", l, len(on[i]), len(cols))) } } box := ui.Column(c) cur := ui.Local(box, matrixKey{}, func() int { return 0 }) res := MatrixResult{Element: box} head := func(l string, w, h int) { ui.Box(c).Size(k.D(w), k.D(h)).Role(ui.RoleText).Label(l).Draw(func(p *ui.Painter, r ui.Rect) { g := k.Canvas(p, r) g.Text((g.W-pixel.Measure(l))/2, (g.H-pixel.LineHeight)/2, l, pixel.Faint, 1) }) } box.Children(func() { ui.Row(c).Padding(0, 0, 0, k.D(rw)).Children(func() { for _, l := range cols { head(l, cw, pixel.LineHeight) } }) ui.Row(c).Children(func() { ui.Column(c).Children(func() { for _, l := range rows { head(l, rw, ch) } }) n := len(cols) *cur = max(0, min(*cur, len(rows)*n-1)) shell, base, st, picked := pixel.Pad(c, text, n, len(rows)*n, cw, ch, cur, o.Disabled) if picked >= 0 { on[picked/n][picked%n] = !on[picked/n][picked%n] res.Changed = true } if *cur < len(rows)*n { r, cl, state := *cur/n, *cur%n, "off" if on[r][cl] { state = "on" } base.Description(rows[r] + " " + cols[cl] + " " + k.Msg(state)) } shell.Draw(func(p *ui.Painter, rc ui.Rect) { g := k.Canvas(p, rc) for r := range rows { for cl := range cols { x, y := cl*cw, r*ch if st.Focus && r*n+cl == *cur { g.Cursor(x, y, cw, ch) } g.Frame(x+(cw-8)/2, y+(ch-8)/2, 8, 8, pixel.Sunken, pixel.Well) if on[r][cl] { g.Rect(x+(cw-8)/2+2, y+(ch-8)/2+2, 4, 4, pixel.Accent) } } } g.Finish(st) }) }) }) if res.Changed { slog.Debug("8bit: matrix", "label", text, "cell", *cur) } return res }