package gallery import ( "log/slog" "github.com/egoist/mygo/ui" "git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel" ) type bootKey struct{} // boot assembles the logo dot by dot, then waits. func (a *App) boot(c *ui.Context) { k := pixel.K(c) step := k.Tick(c, 12) first := ui.Local(c.Root(), bootKey{}, func() int { return step }) shown := min(16, step-*first) if k.Reduce() { shown = 16 } start := shown == 16 && (k.Reduce() || step%12 < 8) shell, base, _ := pixel.Shell(c, func() *ui.Element { return ui.ButtonBase(c).Label("Press start") }) shell.Fill().Draw(func(p *ui.Painter, r ui.Rect) { g := k.Canvas(p, r) w := pixel.Measure(logo) * 4 x, y := (g.W-w)/2, g.H/2-40 shadowText(g, x, y, logo, pixel.Accent, 4) g.Veil(x, y, w+4, 68, pixel.Back, 16-shown) if start { s := "PRESS START" g.Text((g.W-pixel.Measure(s)*2)/2, y+84, s, pixel.Ink, 2) } hint := "Enter · Space · Click 回车 · 空格 · 点击" g.Text((g.W-pixel.Measure(hint))/2, g.H-28, hint, pixel.Faint, 1) }) base.AutoFocus() if base.Clicked() || c.Shortcut(0, ui.KeyEnter) || c.Shortcut(0, ui.KeySpace) { slog.Debug("8bit: gallery start") a.started = true c.Invalidate() } }