package text import ( "github.com/egoist/mygo/ui" "git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel" ) type OutlineTextOptions struct { // Slot is the fill; zero means Lit. Slot pixel.Slot Scale int } // OutlineText rings every glyph dot of s with Edge. func OutlineText(c *ui.Context, s string, o OutlineTextOptions) *ui.Element { k, sc := pixel.K(c), scale(o.Scale) fill := slotOr(o.Slot, pixel.Lit) return block(c, k, s, pixel.Measure(s)*sc+2, pixel.LineHeight*sc+2, func(g pixel.Canvas) { for dy := -1; dy <= 1; dy++ { for dx := -1; dx <= 1; dx++ { g.Text(1+dx, 1+dy, s, pixel.Edge, sc) } } g.Text(1, 1, s, fill, sc) }) }