package fx import ( "github.com/egoist/mygo/ui" "git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel" ) type AuroraOptions struct { // Width and Height are dots; zeros mean 160 by 96. Width, Height int Label string } // Aurora hangs curtains whose slots slide sideways. func Aurora(c *ui.Context, o AuroraOptions) *ui.Element { k := pixel.K(c) w, h := size("Aurora", o.Width, o.Height, 160, 96) return box(c, k, o.Label, w, h).Draw(func(p *ui.Painter, r ui.Rect) { g := k.Canvas(p, r) g.Clip(0, 0, g.W, g.H, func() { aurora(g, g.Step(8)) }) }) } // aurora's columns ripple on top and fade at the hem. func aurora(g pixel.Canvas, step int) { band := pixel.Cycle([]pixel.Slot{pixel.Good, pixel.Info, pixel.Magic, pixel.Good, pixel.AccentLit}, step) for x := range g.W { top := g.H/8 + tri(x/2+step, 64, g.H/6) + tri(x+2*step, 36, 3) long := g.H/4 + tri(3*x/2-step, 50, g.H/6) s := band[x/4%len(band)] g.VLine(x, top, long*2/3, s) g.Veil(x, top+long*2/3, 1, long/3, s, 6) } }