package input import ( "math" "github.com/egoist/mygo/ui" "git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel" ) type KnobOptions struct { // Min and Max are zero for 0 to 1. Min, Max float64 // Step snaps the value; zero means none. Step float64 Disabled bool } type KnobResult = SliderResult type knobKey struct{} // Knob turns through 16 angles by vertical drag or arrows. func Knob(c *ui.Context, text string, value *float64, o KnobOptions) KnobResult { k := pixel.K(c) lo, hi := bounds(o.Min, o.Max) r := rail{lo: lo, hi: hi, step: o.Step} shell, base, st := pixel.Shell(c, func() *ui.Element { return ui.Box(c).Focusable().Role(ui.RoleSlider).Label(text).Description(fmtValue(*value)).Disabled(o.Disabled) }) old, set := *value, r.snap(value) // raw is the unrounded value a drag carries. raw := ui.Local(base, knobKey{}, func() float64 { return *value }) if !base.IsDisabled() { if _, dy, held := base.Dragged(); held { *raw = max(lo, min(hi, *raw-float64(dy/k.Dot())*(hi-lo)/64)) set(*raw) } else { *raw = *value } r.keys(base, value, set) } shell.Size(k.D(24), k.D(24)).Draw(func(p *ui.Painter, rc ui.Rect) { g := k.Canvas(p, rc) g.Disc(12, 12, 11, pixel.Edge) g.Disc(12, 12, 10, pixel.Shade) g.Disc(11, 11, 9, pixel.Face) a := (-135 + 18*math.Round((*value-lo)/(hi-lo)*15)) * math.Pi / 180 x, y := 12+int(math.Round(7*math.Sin(a))), 12-int(math.Round(7*math.Cos(a))) g.Line(12, 12, x, y, pixel.Accent) g.Dot(x, y, pixel.Ink) g.Finish(st) }) return report(shell, *value != old, "knob", text, *value) }