package text import ( "github.com/egoist/mygo/ui" "git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel" ) type GradientTextOptions struct { // Top is zero for AccentLit; Bottom is zero for Accent. Top, Bottom pixel.Slot Scale int } // GradientText dithers glyph dots from Top down to Bottom. func GradientText(c *ui.Context, s string, o GradientTextOptions) *ui.Element { k, sc := pixel.K(c), scale(o.Scale) top, bottom := slotOr(o.Top, pixel.AccentLit), slotOr(o.Bottom, pixel.Accent) return block(c, k, s, pixel.Measure(s)*sc, pixel.LineHeight*sc, func(g pixel.Canvas) { g.TextBlend(0, 0, s, top, bottom, sc) }) }