package input import ( "github.com/egoist/mygo/ui" "git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel" ) // pad is a focusable grid returning the picked cell. func pad(c *ui.Context, text string, cols, n, cw, ch int, cur *int, disabled bool) (shell, base *ui.Element, st pixel.State, picked int) { k := pixel.K(c) shell, base, st = pixel.Shell(c, func() *ui.Element { return ui.Box(c).Focusable().Role(ui.RoleGroup).Label(text).Disabled(disabled) }) shell.Size(k.D(cols*cw), k.D((n+cols-1)/cols*ch)) for _, m := range []struct { key ui.Key to func() int }{ {ui.KeyLeft, func() int { return *cur - 1 }}, {ui.KeyRight, func() int { return *cur + 1 }}, {ui.KeyUp, func() int { return *cur - cols }}, {ui.KeyDown, func() int { return *cur + cols }}, {ui.KeyHome, func() int { return 0 }}, {ui.KeyEnd, func() int { return n - 1 }}, } { if to := m.to(); base.Shortcut(0, m.key) && to >= 0 && to < n { *cur = to } } picked = -1 enter, space := base.Shortcut(0, ui.KeyEnter), base.Shortcut(0, ui.KeySpace) if enter || space { picked = *cur } // Enter and Space are taken, so clicks come from pointers. if base.Clicked() { x, y, _ := base.PointerPosition() if col, i := int(x/k.D(cw)), int(y/k.D(ch))*cols+int(x/k.D(cw)); x >= 0 && y >= 0 && col < cols && i < n { *cur, picked = i, i } } return shell, base, st, picked } // cursor lights a cell with an Accent ring. func cursor(g pixel.Canvas, x, y, w, h int) { g.Rect(x, y, w, h, pixel.Accent) g.Rect(x+1, y+1, w-2, h-2, pixel.Lit) }