Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
59 lines
1.6 KiB
Go
59 lines
1.6 KiB
Go
package account
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import (
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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// Setting is a label beside the control it builds.
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type Setting struct {
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Label string
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Control func()
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}
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// SettingsSection is a titled run of settings.
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type SettingsSection struct {
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Title string
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Settings []Setting
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}
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type SettingsListOptions struct {
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// Width is in dots; zero means 240.
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Width int
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}
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// SettingsList sets controls beside labels under section titles.
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func SettingsList(c *ui.Context, text string, sections []SettingsSection, o SettingsListOptions) ui.Element {
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k := pixel.K(c)
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return ui.Column(c).Width(k.D(pixel.Or("SettingsList Width", o.Width, 240))).Gap(k.D(2)).Role(ui.RoleGroup).Label(text).Children(func() {
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for i, s := range sections {
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top := 4
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if i == 0 {
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top = 0
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}
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ui.Box(c).FillWidth().Height(k.D(pixel.LineHeight+3)).Margin(k.D(top), 0, 0, 0).Role(ui.RoleText).Label(s.Title).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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g.Text(0, 0, s.Title, pixel.Accent, 1)
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g.HLine(0, pixel.LineHeight+1, g.W, pixel.Accent)
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})
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for j, st := range s.Settings {
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last := j == len(s.Settings)-1
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ui.Row(c).FillWidth().AlignItems(ui.Center).Gap(k.D(6)).Padding(k.D(2), 0).Children(func() {
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// The control says its own name; the label only shows.
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mark(c, k, st.Label, pixel.Ink, 0).Grow(1)
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st.Control()
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}).DrawOver(func(p *ui.Painter, r ui.Rect) {
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// A dotted rule between rows, none under the last.
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if !last {
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g := k.Canvas(p, r)
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for x := 0; x < g.W; x += 2 {
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g.Dot(x, g.H-1, pixel.Shade)
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}
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}
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})
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}
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}
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})
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}
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