Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
37 lines
1007 B
Go
37 lines
1007 B
Go
package chart
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import (
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type PolarAreaOptions struct {
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// Size is the chart's width in dots; zero means 64.
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Size int
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}
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// PolarArea gives slices equal turns, reaching out by value.
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func PolarArea(c *ui.Context, text string, slices []Slice, o PolarAreaOptions) ui.Element {
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k := pixel.K(c)
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n := pixel.Or("PolarArea Size", o.Size, 64)
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shares(slices)
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most := 0.0
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for _, s := range slices {
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most = max(most, s.Value)
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}
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return ui.Box(c).Size(k.D(n), k.D(n)).Role(ui.RoleImage).Label(text).Description(readSlices(slices)).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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c, rad := n/2, n/2-1
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g.Circle(c, c, rad, pixel.Shade)
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g.Circle(c, c, rad/2, pixel.Shade)
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step := 1 / float64(len(slices))
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for i, s := range slices {
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if s.Value > 0 {
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reach := max(1, int(s.Value/most*float64(rad)))
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sector(g, c, c, 0, reach, float64(i)*step, float64(i+1)*step, pick(s.Slot, i))
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}
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}
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})
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}
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