Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
120 lines
3.4 KiB
Go
120 lines
3.4 KiB
Go
package chart
|
||
|
||
import (
|
||
"fmt"
|
||
"math"
|
||
|
||
"github.com/egoist/mygo/ui"
|
||
|
||
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
|
||
)
|
||
|
||
type RadarChartOptions struct {
|
||
// Max is the web's rim; zero takes the largest value.
|
||
Max float64
|
||
// Size is the web's width in dots; zero means 80.
|
||
Size int
|
||
Slot pixel.Slot
|
||
}
|
||
|
||
// RadarChart draws a stat polygon on a web of axes.
|
||
func RadarChart(c *ui.Context, text string, axes []string, values []float64, o RadarChartOptions) ui.Element {
|
||
k := pixel.K(c)
|
||
if len(axes) != len(values) || len(axes) < 3 {
|
||
panic(fmt.Sprintf("chart: RadarChart has %d axes for %d values", len(axes), len(values)))
|
||
}
|
||
span([]float64{o.Max})
|
||
lo, top := span(values)
|
||
if lo < 0 || o.Max < 0 || o.Max > 0 && top > o.Max {
|
||
panic(fmt.Sprintf("chart: RadarChart values %v–%v outside 0–%v", lo, top, o.Max))
|
||
}
|
||
if o.Max > 0 {
|
||
top = o.Max
|
||
}
|
||
// All zeros: any rim works; the polygon sits mid-web.
|
||
if top == 0 {
|
||
top = 1
|
||
}
|
||
n := pixel.Or("RadarChart Size", o.Size, 80)
|
||
sm, ink := small(axes...), pick(o.Slot, 0)
|
||
rad := web(axes, sm, n)
|
||
// point is where value v sits on axis i.
|
||
point := func(i int, v float64) (int, int) {
|
||
sin, cos := math.Sincos(2 * math.Pi * float64(i) / float64(len(axes)))
|
||
reach := v / top * float64(rad)
|
||
return n/2 + int(math.Round(reach*sin)), n/2 - int(math.Round(reach*cos))
|
||
}
|
||
return ui.Box(c).Size(k.D(n), k.D(n)).Role(ui.RoleImage).Label(text).Description(read(axes, values)).Draw(func(p *ui.Painter, r ui.Rect) {
|
||
g := k.Canvas(p, r)
|
||
for _, ring := range []float64{1.0 / 3, 2.0 / 3, 1} {
|
||
for i := range axes {
|
||
x0, y0 := point(i, ring*top)
|
||
x1, y1 := point((i+1)%len(axes), ring*top)
|
||
g.Line(x0, y0, x1, y1, pixel.Shade)
|
||
}
|
||
}
|
||
for i, a := range axes {
|
||
x, y := point(i, top)
|
||
g.Line(n/2, n/2, x, y, pixel.Shade)
|
||
lx, ly := tag(i, len(axes), rad, markW(a, sm), inkH(sm), n)
|
||
mark(g, lx, ly, a, sm, pixel.Faint)
|
||
}
|
||
for i, v := range values {
|
||
x0, y0 := point(i, v)
|
||
x1, y1 := point((i+1)%len(values), values[(i+1)%len(values)])
|
||
g.Line(x0, y0, x1, y1, ink)
|
||
}
|
||
for i, v := range values {
|
||
x, y := point(i, v)
|
||
g.Rect(x-1, y-1, 3, 3, ink)
|
||
}
|
||
})
|
||
}
|
||
|
||
// gap is the room between the rim and a label.
|
||
const gap = 3
|
||
|
||
// lean is -1, 0 or 1: a label's side.
|
||
func lean(v float64) float64 {
|
||
switch {
|
||
case v > 0.3:
|
||
return 1
|
||
case v < -0.3:
|
||
return -1
|
||
}
|
||
return 0
|
||
}
|
||
|
||
// web is the largest rim keeping every label inside.
|
||
func web(axes []string, sm bool, n int) int {
|
||
rad := float64(n/2 - 1)
|
||
for i, a := range axes {
|
||
sin, cos := math.Sincos(2 * math.Pi * float64(i) / float64(len(axes)))
|
||
w, h := float64(markW(a, sm)), float64(inkH(sm))
|
||
// A leaning label reaches its whole size out; others half.
|
||
ex, ey := w/2*(1+math.Abs(lean(sin))), h/2*(1+math.Abs(lean(cos)))
|
||
if ex > float64(n)/2 || ey > float64(n)/2 {
|
||
rad = 0
|
||
}
|
||
if s := math.Abs(sin); s > 1e-9 {
|
||
rad = min(rad, (float64(n/2)-ex)/s-gap)
|
||
}
|
||
if c := math.Abs(cos); c > 1e-9 {
|
||
rad = min(rad, (float64(n/2)-ey)/c-gap)
|
||
}
|
||
}
|
||
if rad < 4 {
|
||
panic(fmt.Sprintf("chart: RadarChart Size %d leaves no room inside its labels", n))
|
||
}
|
||
return int(rad)
|
||
}
|
||
|
||
// tag is the top left of axis i's label.
|
||
func tag(i, count, rad, w, h, n int) (int, int) {
|
||
sin, cos := math.Sincos(2 * math.Pi * float64(i) / float64(count))
|
||
ax, ay := float64(n)/2+float64(rad+gap)*sin, float64(n)/2-float64(rad+gap)*cos
|
||
x := ax - float64(w)/2*(1-lean(sin))
|
||
y := ay - float64(h)/2*(1+lean(cos))
|
||
return max(0, min(n-w, int(math.Round(x)))), max(0, min(n-h, int(math.Round(y))))
|
||
}
|