Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
29 lines
786 B
Go
29 lines
786 B
Go
package chart
|
||
|
||
import (
|
||
"github.com/egoist/mygo/ui"
|
||
|
||
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
|
||
)
|
||
|
||
type ScatterPlotOptions struct {
|
||
// Width and Height are dots; zeros mean 160 by 80.
|
||
Width, Height int
|
||
Slot pixel.Slot
|
||
}
|
||
|
||
// ScatterPlot puts each point as a 2×2 square.
|
||
func ScatterPlot(c *ui.Context, text string, points []Point, o ScatterPlotOptions) ui.Element {
|
||
k := pixel.K(c)
|
||
w, h := size("ScatterPlot", o.Width, o.Height, 160, 80)
|
||
f := fitPoints(points, w, h, 2)
|
||
ink := pick(o.Slot, 0)
|
||
return ui.Box(c).Size(k.D(w), k.D(h)).Role(ui.RoleImage).Label(text).Description(where(points, false)).Draw(func(pt *ui.Painter, r ui.Rect) {
|
||
g := k.Canvas(pt, r)
|
||
f.grid(g)
|
||
for _, p := range points {
|
||
g.Rect(f.ax(p.X), f.at(p.Y)-1, 2, 2, ink)
|
||
}
|
||
})
|
||
}
|