Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
91 lines
2.6 KiB
Go
91 lines
2.6 KiB
Go
// Package chat draws messages, channels, mail and calls.
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package chat
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import (
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"fmt"
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"time"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/data"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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// Message is a chat line; Mine sits on the right.
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type Message struct {
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From, Text string
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At time.Time
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Mine bool
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}
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// listed is a chat list's choice; Submitted is Enter.
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type listed struct {
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Element ui.Element
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Changed, Submitted bool
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}
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// list is a data.List of n named rows.
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func list(c *ui.Context, k pixel.Kit, text string, n int, selected *int, w, h int, disabled bool, name func(i int) string, row func(i int)) listed {
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if *selected < -1 || *selected >= n {
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panic(fmt.Sprintf("chat: %s selects %d of %d rows", text, *selected, n))
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}
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var r data.ListResult
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e := ui.Box(c).Width(k.D(w)).Children(func() {
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r = data.List(c, text, n, selected, data.ListOptions{Height: h, Disabled: disabled}, name, row)
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})
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return listed{Element: e, Changed: r.Changed, Submitted: r.Submitted}
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}
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// para wraps s to w dots, hugging its lines.
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func para(c *ui.Context, k pixel.Kit, s string, w, maxLines int, ink pixel.Slot) ui.Element {
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lines := pixel.Wrap(s, w, maxLines)
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lw := 0
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for _, l := range lines {
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lw = max(lw, pixel.Measure(l))
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}
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return ui.Box(c).Role(ui.RoleText).Label(s).Size(k.D(lw), k.D(len(lines)*pixel.LineHeight)).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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for i, l := range lines {
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g.Text(0, i*pixel.LineHeight, l, ink, 1)
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}
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})
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}
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// line is s cut to w dots with an ellipsis.
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func line(s string, w int) string { return pixel.Wrap(s, w, 1)[0] }
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// clock prints t's time of day.
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func clock(t time.Time) string { return t.Format("15:04") }
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// tag draws s in micro letters, or the font.
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func tag(g pixel.Canvas, x, y int, s string, ink pixel.Slot) {
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if pixel.MicroOK(s) {
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g.Micro(x, y+3, s, ink, 1)
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return
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}
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g.Text(x, y, s, ink, 1)
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}
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// tagW is tag's width for s.
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func tagW(s string) int {
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if pixel.MicroOK(s) {
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return pixel.MicroWidth(s)
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}
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return pixel.Measure(s)
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}
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// rule centers label on a line across w dots.
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func rule(c *ui.Context, k pixel.Kit, label string, w int, ink, edge pixel.Slot) ui.Element {
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tw := tagW(label)
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if w < tw+16 {
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panic(fmt.Sprintf("chat: a %d-dot rule cannot hold %q", w, label))
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}
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return ui.Box(c).Role(ui.RoleText).Label(label).Size(k.D(w), k.D(pixel.LineHeight)).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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x, y := (w-tw)/2, pixel.LineHeight/2
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g.HLine(0, y, x-4, edge)
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g.HLine(x+tw+4, y, w-x-tw-4, edge)
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tag(g, x, 0, label, ink)
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})
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}
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