Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
63 lines
1.7 KiB
Go
63 lines
1.7 KiB
Go
package chat
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import (
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"fmt"
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"log/slog"
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"strconv"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/icon"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type NotificationBellOptions struct {
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Disabled bool
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}
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type NotificationBellResult struct {
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Element ui.Element
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Clicked bool
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}
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type bellKey struct{}
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// bellState is the last count and how often it rose.
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type bellState struct{ last, rises int }
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// swings tilt the ringing bell a dot a step.
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var swings = [...]int{-1, 1, -1, 1, 0}
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// NotificationBell counts news and rings when the count rises.
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func NotificationBell(c *ui.Context, text string, n int, o NotificationBellOptions) NotificationBellResult {
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k := pixel.K(c)
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if n < 0 {
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panic(fmt.Sprintf("chat: NotificationBell count %d", n))
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}
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shell, base, st := pixel.Shell(c, func() ui.Element {
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return ui.ButtonBase(c).Label(text).Description(fmt.Sprintf(k.Msg("new_count"), n)).Disabled(o.Disabled).FocusRing(false)
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})
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s := ui.Local(shell, bellKey{}, func() bellState { return bellState{last: n} })
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if n > s.last {
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s.rises++
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slog.Debug("8bit: bell rings", "label", text, "count", n)
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}
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s.last = n
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dx := swings[k.Shot(c, shell, s.rises, 10, len(swings)-1)]
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count := strconv.Itoa(n)
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if n > 99 {
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count = "99+"
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}
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shell.Size(k.D(18+pixel.MicroWidth(count)), k.D(18)).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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g.Sprite(2+dx, 5, icon.Bell, 0, pixel.Ink, 1)
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if n > 0 {
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bw := pixel.MicroWidth(count) + 5
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g.Frame(g.W-bw, 0, bw, 9, pixel.Notched, pixel.Bad)
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g.Micro(g.W-bw+3, 2, count, pixel.AccentInk, 1)
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}
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g.Finish(st)
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})
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return NotificationBellResult{Element: shell, Clicked: base.Clicked()}
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}
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