Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
45 lines
1.2 KiB
Go
45 lines
1.2 KiB
Go
package data
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import (
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/text"
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)
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// Event is a dated line on a timeline.
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type Event struct {
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Date, Text string
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}
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type TimelineOptions struct{}
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// Timeline strings dated events down a line of markers.
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func Timeline(c *ui.Context, events []Event, o TimelineOptions) ui.Element {
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k := pixel.K(c)
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return ui.Column(c).FillWidth().Children(func() {
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for i, ev := range events {
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first, last := i == 0, i == len(events)-1
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ui.Row(c).FillWidth().Gap(k.D(4)).Children(func() {
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ui.Box(c).Width(k.D(9)).Shrink(0).AlignSelf(ui.Stretch).Role(ui.RoleNone).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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top, foot := 0, g.H
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if first {
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top = 5
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}
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if last {
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foot = 5
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}
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g.VLine(4, top, foot-top, pixel.Edge)
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g.Rect(2, 3, 5, 5, pixel.Edge)
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g.Rect(3, 4, 3, 3, pixel.Accent)
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})
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ui.Column(c).Grow(1).Padding(0, 0, k.D(6), 0).Children(func() {
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pixel.Text(c, ev.Date, pixel.TextOptions{Slot: pixel.Faint})
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text.Paragraph(c, ev.Text, text.ParagraphOptions{})
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})
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})
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}
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})
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}
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