Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
31 lines
839 B
Go
31 lines
839 B
Go
package datetime
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import (
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type EventChipOptions struct {
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// Slot colors the chip's edge; zero means Accent.
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Slot pixel.Slot
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}
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// EventChip is a small chip with time and title.
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func EventChip(c *ui.Context, e Event, o EventChipOptions) ui.Element {
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k := pixel.K(c)
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edge := o.Slot
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if edge == 0 {
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edge = pixel.Accent
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}
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at := e.Start.Format("15:04")
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w := pixel.Measure(at) + pixel.Measure(e.Title) + 14
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return ui.Box(c).Size(k.D(w), k.D(pixel.LineHeight+2)).Role(ui.RoleText).Label(at + " " + e.Title).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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g.Frame(0, 0, g.W, g.H, pixel.Flat, pixel.Lit)
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g.Rect(1, 1, 2, g.H-2, edge)
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g.Text(6, 1, at, pixel.Faint, 1)
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g.Text(10+pixel.Measure(at), 1, e.Title, pixel.Ink, 1)
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})
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}
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