Files
ZacharyZhang-NY 8be66c09f2 Add fx components 291-320 and the home scene; Kit.Shot, Kit.Toward
Palette cycling, sky, sun and moon, clouds, starfield, rain, snow,
petals, leaves, fireflies, waterfall, ocean, campfire, lava, aurora,
lightning, mountains and a season scene; scanlines, vignette, screen
shake, flash, dither fades, iris wipes, dissolves, mosaics, glitches,
sparkles, explosions and confetti. Home opens on a live scene in the
palette's season and a strip of all eight palettes.

pixel adds Canvas.Cycled, Sprite.At, SpriteOf, Kit.Toward and
Kit.Shot, which spends a cue under Reduce Motion so it never replays;
display exports Reduce. Gallery grids and the sidebar are one Tab
stop each.
2026-10-12 04:05:25 -04:00

107 lines
2.5 KiB
Go

package display
import (
"image"
"image/color"
"testing"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
func fill(w, h int, c color.Color) *image.RGBA {
img := image.NewRGBA(image.Rect(0, 0, w, h))
for y := range h {
for x := range w {
img.Set(x, y, c)
}
}
return img
}
// dots are a sprite's slots, -1 where clear.
func dots(sp *pixel.Sprite) []int {
var out []int
for y := range sp.H {
for x := range sp.W {
s, ok := sp.At(0, x, y, pixel.Ink)
if !ok {
out = append(out, -1)
continue
}
out = append(out, int(s))
}
}
return out
}
func TestReduce(t *testing.T) {
pal := pixel.SpringDay
a := pal.Colors[pixel.Accent]
for _, s := range dots(Reduce(fill(8, 8, color.RGBA{a.R, a.G, a.B, 255}), 4, 4, pal)) {
if s != int(pixel.Accent) {
t.Fatalf("a flat Accent image gave slot %d", s)
}
}
for _, s := range dots(Reduce(fill(4, 4, color.RGBA{}), 4, 4, pal)) {
if s != -1 {
t.Fatal("a clear image drew")
}
}
i, b := pal.Colors[pixel.Info], pal.Colors[pixel.Back]
mid := color.RGBA{uint8((int(i.R) + int(b.R)) / 2), uint8((int(i.G) + int(b.G)) / 2), uint8((int(i.B) + int(b.B)) / 2), 255}
seen := map[int]int{}
for _, s := range dots(Reduce(fill(16, 16, mid), 16, 16, pal)) {
seen[s]++
}
if len(seen) < 2 {
t.Fatalf("a midtone did not dither: %v", seen)
}
}
func TestSpanCoversSource(t *testing.T) {
for _, tc := range [][2]int{{96, 48}, {10, 30}, {7, 7}} {
size, n := tc[0], tc[1]
next := 0
for i := range n {
a, b := span(0, size, i, n)
if a > next || b <= a || b > size+1 {
t.Fatalf("span %d of %d over %d is %d..%d after %d", i, n, size, a, b, next)
}
next = max(next, b)
}
if next < size {
t.Fatalf("spans over %d stop at %d", size, next)
}
}
}
func TestAroundWalksTheEdgeOnce(t *testing.T) {
w, h := 7, 5
seen := map[[2]int]bool{}
for d := range 2*(w+h) - 4 {
x, y := around(w, h, d)
if seen[[2]int{x, y}] || (x != 0 && x != w-1 && y != 0 && y != h-1) {
t.Fatalf("step %d at %d,%d", d, x, y)
}
seen[[2]int{x, y}] = true
}
}
func TestExtremesAndNames(t *testing.T) {
if d, l := extremes(pixel.SpringDay); d != pixel.Ink || l != pixel.AccentInk {
t.Fatalf("Spring Day extremes %v %v", d, l)
}
if d, l := extremes(pixel.SpringNight); d == l {
t.Fatal("night extremes collapsed")
}
if len(emoji) != 16 || len(EmojiNames) != 16 {
t.Fatal("emoji count")
}
defer func() {
if recover() == nil {
t.Fatal("unknown rarity did not panic")
}
}()
Rarity(9).Slot()
}