Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
32 lines
769 B
Go
32 lines
769 B
Go
package feedback
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import (
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type PulseOptions struct {
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// Slot colors the ring; zero means Accent.
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Slot pixel.Slot
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}
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// Pulse rings its child with a ring growing in steps.
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func Pulse(c *ui.Context, o PulseOptions, content func()) ui.Element {
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k := pixel.K(c)
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slot := o.Slot
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if slot == 0 {
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slot = pixel.Accent
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}
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return ui.Box(c).AlignSelf(ui.Start).Padding(k.D(6)).DrawOver(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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f := g.Step(6) % 6
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x, level := 5-f, 16-f*3
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w, h := g.W-2*x, g.H-2*x
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g.Veil(x, x, w, 1, slot, level)
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g.Veil(x, x+h-1, w, 1, slot, level)
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g.Veil(x, x, 1, h, slot, level)
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g.Veil(x+w-1, x, 1, h, slot, level)
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}).Children(content)
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}
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