Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
46 lines
1.3 KiB
Go
46 lines
1.3 KiB
Go
package game
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import (
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"fmt"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type ScoreBoardOptions struct {
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// Digits pads both scores; zero means 6.
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Digits int
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}
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// ScoreBoard shows SCORE and HI-SCORE in big digits.
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func ScoreBoard(c *ui.Context, score, hi int, o ScoreBoardOptions) ui.Element {
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k := pixel.K(c)
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if score < 0 || hi < 0 {
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panic(fmt.Sprintf("game: ScoreBoard %d and %d", score, hi))
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}
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digits := pixel.Or("ScoreBoard Digits", o.Digits, 6)
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// A score past the best becomes the best, lit.
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best, beat := max(hi, score), score > hi
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cols := []struct {
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name, n string
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ink pixel.Slot
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}{{k.Msg("score"), fmt.Sprintf("%0*d", digits, score), pixel.Faint}, {k.Msg("hi_score"), fmt.Sprintf("%0*d", digits, best), pixel.Faint}}
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if beat {
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cols[1].ink = pixel.Warn
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}
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w, top := 0, 0
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for _, col := range cols {
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w, top = max(w, tagW(col.name), 2*pixel.Measure(col.n)), max(top, tagH(col.name)+2)
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}
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label := fmt.Sprintf("%s %d, %s %d", cols[0].name, score, cols[1].name, best)
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return ui.Box(c).Role(ui.RoleText).Label(label).Size(k.D(2*w+16), k.D(top+2*pixel.LineHeight)).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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for i, col := range cols {
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x := i * (w + 16)
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tag(g, x, 0, col.name, col.ink)
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g.Text(x, top-2, col.n, pixel.Ink, 2)
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}
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})
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}
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