Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
81 lines
2.0 KiB
Go
81 lines
2.0 KiB
Go
package navigation
|
||
|
||
import (
|
||
"fmt"
|
||
"log/slog"
|
||
|
||
"github.com/egoist/mygo/ui"
|
||
|
||
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
|
||
)
|
||
|
||
var cross = pixel.MustSprite(`
|
||
#...#
|
||
.#.#.
|
||
..#..
|
||
.#.#.
|
||
#...#
|
||
`)
|
||
|
||
type DocumentTabsOptions struct {
|
||
Disabled bool
|
||
}
|
||
|
||
type DocumentTabsResult struct {
|
||
Element ui.Element
|
||
Changed bool
|
||
// Closed is the tab × or Delete closed, or -1.
|
||
Closed int
|
||
}
|
||
|
||
// DocumentTabs are closable tabs; × or Delete reports Closed.
|
||
func DocumentTabs(c *ui.Context, text string, titles []string, selected *int, o DocumentTabsOptions) DocumentTabsResult {
|
||
k := pixel.K(c)
|
||
seen := map[string]bool{}
|
||
for _, t := range titles {
|
||
if seen[t] {
|
||
panic(fmt.Sprintf("navigation: DocumentTabs has %q twice", t))
|
||
}
|
||
seen[t] = true
|
||
}
|
||
res := DocumentTabsResult{Closed: -1}
|
||
// The base turns before it learns it is off.
|
||
v := *selected
|
||
p := ui.TabsBase(c, &v, len(titles))
|
||
p.List.Label(text).Children(func() {
|
||
for i, t := range titles {
|
||
// Keyed by title, so focus follows its tab.
|
||
ui.Box(c).Key(t).Children(func() {
|
||
var x ui.Element
|
||
shell, base, st := pixel.Shell(c, func() ui.Element {
|
||
tab := p.Tab(i).Label(t).Disabled(o.Disabled)
|
||
// The × is no Tab stop; Delete closes by keyboard.
|
||
tab.Children(func() {
|
||
x = ui.Box(c).Absolute().Right(k.D(4)).Top(k.D(6)).Size(k.D(7), k.D(7)).Role(ui.RoleButton).Label(k.Msg("close") + " " + t)
|
||
})
|
||
return tab
|
||
})
|
||
del := pixel.Shortcut(base, 0, ui.KeyDelete)
|
||
if x.Clicked() || del {
|
||
res.Closed = i
|
||
}
|
||
hot := x.Hovered()
|
||
shell.Size(k.D(pixel.Measure(t)+24), k.D(pixel.LineHeight+6)).Draw(func(p *ui.Painter, r ui.Rect) {
|
||
g := k.Canvas(p, r)
|
||
folder(g, t, i == *selected, false, st)
|
||
ink := pixel.Faint
|
||
if hot {
|
||
ink = pixel.Bad
|
||
}
|
||
g.Sprite(g.W-10, 7, cross, 0, ink, 1)
|
||
})
|
||
})
|
||
}
|
||
})
|
||
res.Element, res.Changed = p.List, keep(c, v, selected, o.Disabled)
|
||
if res.Closed >= 0 {
|
||
slog.Debug("8bit: tab closed", "label", text, "tab", titles[res.Closed])
|
||
}
|
||
return res
|
||
}
|