Files
ZacharyZhang-NYandClaude Opus 5.5 03e1f91706 Upgrade MyGo to v0.5.5
Elements are now pass-scoped value handles: tests that read bounds
after a frame bind a ui.Handle. pixel tells frames apart by the build
pass's root, since the Tester clock no longer moves on its own.

Fix the regressions the upgrade brought:
- Clipboard reads in input handlers go through c.Services().
- MyGo notes an overlay's opener after building it, so AutoFocus
  inside lost it; pixel.AutoFocus focuses through a Handle, and
  archtest bans the raw call. Dialogs hand the focus back again.
- Elements around a press stay hovered: Tooltip tells a press-given
  focus by focus arriving under the pointer.
- The web host moves the Tester clock with real time, at most 500 ms
  a call, and gives components the real clock.

The gallery's source index also accepts CRLF checkouts.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:31:08 -04:00

43 lines
1.3 KiB
Go

package overlay_test
import (
"testing"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/input"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/overlay"
)
func TestDialogsHandTheFocusBack(t *testing.T) {
kinds := map[string]func(c *ui.Context, open *bool){
"confirm": func(c *ui.Context, open *bool) {
overlay.ConfirmDialog(c, "Sure?", open, overlay.ConfirmDialogOptions{})
},
"choice": func(c *ui.Context, open *bool) {
overlay.ChoicePrompt(c, "Pick", []string{"A", "B"}, open, overlay.ChoicePromptOptions{})
},
"prompt": func(c *ui.Context, open *bool) {
v := ""
overlay.PromptDialog(c, "Name", &v, open, overlay.PromptDialogOptions{})
},
"pause": func(c *ui.Context, open *bool) { overlay.PauseMenu(c, open, overlay.PauseMenuOptions{}) },
}
for name, show := range kinds {
open := false
tt := view(500, 400, newClock(), false, func(c *ui.Context) {
if input.Button(c, "Opener", input.ButtonOptions{}).Clicked {
open = true
}
show(c, &open)
})
if err := tt.Click("Opener"); err != nil || !open || tt.Focused("Opener") {
t.Fatalf("%s: did not open with the focus inside (%v)", name, err)
}
tt.Key(0, ui.KeyEscape)
if open || !tt.Focused("Opener") {
t.Fatalf("%s: Escape left it open or the focus lost", name)
}
}
}