Files
ZacharyZhang-NYandClaude Opus 5.5 03e1f91706 Upgrade MyGo to v0.5.5
Elements are now pass-scoped value handles: tests that read bounds
after a frame bind a ui.Handle. pixel tells frames apart by the build
pass's root, since the Tester clock no longer moves on its own.

Fix the regressions the upgrade brought:
- Clipboard reads in input handlers go through c.Services().
- MyGo notes an overlay's opener after building it, so AutoFocus
  inside lost it; pixel.AutoFocus focuses through a Handle, and
  archtest bans the raw call. Dialogs hand the focus back again.
- Elements around a press stay hovered: Tooltip tells a press-given
  focus by focus arriving under the pointer.
- The web host moves the Tester clock with real time, at most 500 ms
  a call, and gives components the real clock.

The gallery's source index also accepts CRLF checkouts.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:31:08 -04:00

96 lines
2.4 KiB
Go

package project
import (
"log/slog"
"strings"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/display"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
// Issue is a bug or a wish, under an id.
type Issue struct {
ID string
Title string
Labels []Label
Assignee string
Priority Level
}
type IssueCardOptions struct {
// Width is in dots; zero means 160.
Width int
Disabled bool
}
type IssueCardResult struct {
Element ui.Element
Clicked bool
}
// IssueCard shows an issue's id, title, labels and assignee.
func IssueCard(c *ui.Context, is Issue, o IssueCardOptions) IssueCardResult {
k := pixel.K(c)
if is.ID == "" || is.Title == "" {
panic("project: IssueCard needs an id and a title")
}
said := make([]string, 0, len(is.Labels)+2)
for _, l := range is.Labels {
if l.Name == "" {
panic("project: IssueCard has a label with no name")
}
said = append(said, l.Name)
}
who := is.Assignee
if who == "" {
who = k.Msg("nobody")
}
said = append(said, is.Priority.word(k), who)
w := pixel.Or("IssueCard Width", o.Width, 160)
lines := pixel.Wrap(is.Title, w-8, 2)
// The shell draws the card; the button stays bare.
shell, base, st := pixel.Shell(c, func() ui.Element {
return ui.ButtonBase(c).Label(is.ID + " " + is.Title).Disabled(o.Disabled)
})
base.Description(strings.Join(said, ", "))
res := IssueCardResult{Element: shell, Clicked: base.Clicked()}
h := 3 + pixel.LineHeight*(len(lines)+2) + 6
shell.Size(k.D(w), k.D(h)).Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
fill := pixel.Face
if st.Hover {
fill = pixel.Lit
}
g.Frame(0, 0, w, h, pixel.Raised, fill)
g.Text(4, 3, is.ID, pixel.Faint, 1)
mark(g, w-16, 5, is.Priority, 1)
for i, l := range lines {
g.Text(4, 3+pixel.LineHeight*(i+1), l, pixel.Ink, 1)
}
// Labels run until the assignee's seat; the rest wait.
y, x := 3+pixel.LineHeight*(len(lines)+1)+2, 4
for _, l := range is.Labels {
cw := 10 + pixel.Measure(l.Name)
if x+cw > w-24 {
break
}
g.Rect(x, y+5, 7, 7, pixel.Edge)
g.Rect(x+1, y+6, 5, 5, l.Slot)
g.Text(x+10, y, l.Name, pixel.Faint, 1)
x += cw + 6
}
if is.Assignee == "" {
g.Veil(w-20, y, 16, 16, pixel.Shade, 8)
} else {
display.Face(g, w-20, y, is.Assignee, 1)
}
g.Finish(st)
})
if res.Clicked {
slog.Debug("8bit: issue card", "id", is.ID)
}
return res
}