Files
8bitMyGoUI/input/checkboxgroup.go
T

73 lines
1.7 KiB
Go

package input
import (
"fmt"
"log/slog"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
type CheckboxGroupOptions struct {
Disabled bool
}
type CheckboxGroupResult struct {
Element *ui.Element
Changed bool
}
// count is how many boxes are checked.
func count(checked []bool) int {
n := 0
for _, v := range checked {
if v {
n++
}
}
return n
}
// CheckboxGroup puts a parent box over children; partial shows mixed.
func CheckboxGroup(c *ui.Context, text string, items []string, checked []bool, o CheckboxGroupOptions) CheckboxGroupResult {
if len(items) != len(checked) {
panic(fmt.Sprintf("input: CheckboxGroup has %d items and %d states", len(items), len(checked)))
}
k := pixel.K(c)
all := count(checked) == len(checked) && len(checked) > 0
res := CheckboxGroupResult{}
res.Element = ui.Column(c).Gap(k.D(2)).Role(ui.RoleGroup).Children(func() {
shell, base, st := pixel.Shell(c, func() *ui.Element {
return ui.CheckboxBase(c, &all).Label(text).Disabled(o.Disabled)
})
shell.Size(k.D(12+pixel.Measure(text)), k.D(pixel.LineHeight)).Draw(func(p *ui.Painter, r ui.Rect) {
var mark *pixel.Sprite
switch n := count(checked); {
case n == len(checked) && n > 0:
mark = check
case n > 0:
mark = dash
}
box(k.Canvas(p, r), text, mark, st)
})
if base.Changed() {
for i := range checked {
checked[i] = all
}
res.Changed = true
}
ui.Column(c).Gap(k.D(2)).Padding(0, 0, 0, k.D(12)).Children(func() {
for i, it := range items {
if Checkbox(c, it, &checked[i], CheckboxOptions{Disabled: o.Disabled}).Changed {
res.Changed = true
}
}
})
})
if res.Changed {
slog.Debug("8bit: checkbox group", "label", text, "checked", checked)
}
return res
}