Files
8bitMyGoUI/agent/tokenmana.go
T
ZacharyZhang-NYandClaude Opus 5.5 03e1f91706 Upgrade MyGo to v0.5.5
Elements are now pass-scoped value handles: tests that read bounds
after a frame bind a ui.Handle. pixel tells frames apart by the build
pass's root, since the Tester clock no longer moves on its own.

Fix the regressions the upgrade brought:
- Clipboard reads in input handlers go through c.Services().
- MyGo notes an overlay's opener after building it, so AutoFocus
  inside lost it; pixel.AutoFocus focuses through a Handle, and
  archtest bans the raw call. Dialogs hand the focus back again.
- Elements around a press stay hovered: Tooltip tells a press-given
  focus by focus arriving under the pointer.
- The web host moves the Tester clock with real time, at most 500 ms
  a call, and gives components the real clock.

The gallery's source index also accepts CRLF checkouts.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:31:08 -04:00

46 lines
1.3 KiB
Go

package agent
import (
"fmt"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
type TokenManaOptions struct {
// Width is in dots; zero means 120.
Width int
}
// TokenMana shows a token budget's remainder as MP.
func TokenMana(c *ui.Context, text string, used, budget int, o TokenManaOptions) ui.Element {
k := pixel.K(c)
if used < 0 || budget < 1 {
panic(fmt.Sprintf("agent: TokenMana %d of %d", used, budget))
}
w := pixel.Or("TokenMana Width", o.Width, 120)
left := max(0, budget-used)
mp, value := k.Msg("mp"), tokens(left)+"/"+tokens(budget)
if need := pixel.MicroWidth(mp) + 4 + pixel.MicroWidth(value); w < need {
panic(fmt.Sprintf("agent: TokenMana Width %d is under %d", w, need))
}
ink, said := pixel.Ink, value
if left == 0 {
ink, said = pixel.Bad, value+", "+k.Msg("out_of_mana")
}
return ui.Box(c).Size(k.D(w), k.D(15)).Role(ui.RoleMeter).Label(text).Description(said).Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
g.Micro(0, 0, mp, pixel.Ink, 1)
g.Micro(w-pixel.MicroWidth(value), 0, value, ink, 1)
gauge(g, 0, 7, w, float64(left)/float64(budget), pixel.Info)
// Ticks mark tenths; an empty well wears a Bad veil.
for i := 1; i < 10; i++ {
g.VLine(2+i*(w-4)/10, 9, 4, pixel.Edge)
}
if left == 0 {
g.Checker(2, 9, w-4, 4, pixel.Bad)
}
})
}