Files
8bitMyGoUI/chart/bubblechart.go
T
ZacharyZhang-NYandClaude Opus 5.5 03e1f91706 Upgrade MyGo to v0.5.5
Elements are now pass-scoped value handles: tests that read bounds
after a frame bind a ui.Handle. pixel tells frames apart by the build
pass's root, since the Tester clock no longer moves on its own.

Fix the regressions the upgrade brought:
- Clipboard reads in input handlers go through c.Services().
- MyGo notes an overlay's opener after building it, so AutoFocus
  inside lost it; pixel.AutoFocus focuses through a Handle, and
  archtest bans the raw call. Dialogs hand the focus back again.
- Elements around a press stay hovered: Tooltip tells a press-given
  focus by focus arriving under the pointer.
- The web host moves the Tester clock with real time, at most 500 ms
  a call, and gives components the real clock.

The gallery's source index also accepts CRLF checkouts.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:31:08 -04:00

41 lines
1.1 KiB
Go

package chart
import (
"fmt"
"math"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
type BubbleChartOptions struct {
// Width and Height are dots; zeros mean 160 by 80.
Width, Height int
Slot pixel.Slot
}
// BubbleChart draws points as discs, area by Size.
func BubbleChart(c *ui.Context, text string, points []Point, o BubbleChartOptions) ui.Element {
k := pixel.K(c)
w, h := size("BubbleChart", o.Width, o.Height, 160, 80)
f := fitPoints(points, w, h, 8)
most := 0.0
for _, p := range points {
if !(p.Size >= 0 && p.Size <= math.MaxFloat64) {
panic(fmt.Sprintf("chart: bubble size %v is not a size", p.Size))
}
most = max(most, p.Size)
}
ink := pick(o.Slot, 0)
return ui.Box(c).Size(k.D(w), k.D(h)).Role(ui.RoleImage).Label(text).Description(where(points, true)).Draw(func(pt *ui.Painter, r ui.Rect) {
g := k.Canvas(pt, r)
f.grid(g)
for _, p := range points {
rad := 1 + int(math.Sqrt(part(p.Size, most))*6)
g.Disc(f.ax(p.X), f.at(p.Y), rad, ink)
g.Circle(f.ax(p.X), f.at(p.Y), rad, pixel.Edge)
}
})
}