Files
8bitMyGoUI/chart/legend.go
T
ZacharyZhang-NYandClaude Opus 5.5 03e1f91706 Upgrade MyGo to v0.5.5
Elements are now pass-scoped value handles: tests that read bounds
after a frame bind a ui.Handle. pixel tells frames apart by the build
pass's root, since the Tester clock no longer moves on its own.

Fix the regressions the upgrade brought:
- Clipboard reads in input handlers go through c.Services().
- MyGo notes an overlay's opener after building it, so AutoFocus
  inside lost it; pixel.AutoFocus focuses through a Handle, and
  archtest bans the raw call. Dialogs hand the focus back again.
- Elements around a press stay hovered: Tooltip tells a press-given
  focus by focus arriving under the pointer.
- The web host moves the Tester clock with real time, at most 500 ms
  a call, and gives components the real clock.

The gallery's source index also accepts CRLF checkouts.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:31:08 -04:00

57 lines
1.5 KiB
Go

package chart
import (
"fmt"
"log/slog"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
type LegendOptions struct {
Disabled bool
}
type LegendResult struct {
Element ui.Element
Changed bool
}
// Legend names series by swatch; clicks hide or show one.
func Legend(c *ui.Context, text string, series []Series, hidden []bool, o LegendOptions) LegendResult {
k := pixel.K(c)
if len(hidden) != len(series) {
panic(fmt.Sprintf("chart: Legend has %d series and %d hidden flags", len(series), len(hidden)))
}
row := ui.Row(c).Gap(k.D(8)).FocusGroup(ui.Horizontal).Role(ui.RoleGroup).Label(text)
res := LegendResult{Element: row}
row.Children(func() {
for i, s := range series {
shown := !hidden[i]
shell, base, st := pixel.Shell(c, func() ui.Element { return ui.ToggleBase(c, &shown).Label(s.Name).Disabled(o.Disabled) })
// The base turns before it learns it is off.
if base.Changed() && !base.IsDisabled() {
hidden[i], res.Changed = !shown, true
slog.Debug("8bit: legend", "label", text, "series", s.Name, "shown", shown)
}
shown = !hidden[i]
ink := pick(s.Slot, i)
shell.Size(k.D(10+pixel.Measure(s.Name)), k.D(pixel.LineHeight)).Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
name := pixel.Ink
if shown {
g.Rect(0, 5, 6, 6, ink)
} else {
g.Rect(0, 5, 6, 6, pixel.Edge)
g.Rect(1, 6, 4, 4, pixel.Well)
name = pixel.Faint
}
g.Text(10, 0, s.Name, name, 1)
g.Finish(st)
})
}
})
return res
}