Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
29 lines
894 B
Go
29 lines
894 B
Go
package chat
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import (
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/layout"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type ChatLogOptions struct {
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// Width and Height are dots; zeros mean 220 by 140.
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Width, Height int
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}
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type logKey struct{}
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// ChatLog scrolls messages and follows the end while there.
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func ChatLog(c *ui.Context, text string, o ChatLogOptions, content func()) ui.Element {
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k := pixel.K(c)
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w, h := pixel.Or("ChatLog Width", o.Width, 220), pixel.Or("ChatLog Height", o.Height, 140)
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box := ui.Box(c).Size(k.D(w), k.D(h))
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s := ui.Local(box, logKey{}, func() ui.ScrollState { return ui.ScrollState{} })
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return box.Children(func() {
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layout.ScrollArea(c, s, layout.ScrollAreaOptions{Label: text, Follow: true}, func() {
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ui.Column(c).FillWidth().Padding(k.D(4)).Gap(k.D(4)).Children(content)
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}).Element.Fill()
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})
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}
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