Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
103 lines
2.6 KiB
Go
103 lines
2.6 KiB
Go
package code
|
|
|
|
import (
|
|
"fmt"
|
|
"log/slog"
|
|
"unicode"
|
|
"unicode/utf8"
|
|
|
|
"github.com/egoist/mygo/ui"
|
|
|
|
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
|
|
)
|
|
|
|
type GlyphMapOptions struct {
|
|
Disabled bool
|
|
}
|
|
|
|
type GlyphMapResult struct {
|
|
Element ui.Element
|
|
Changed bool
|
|
}
|
|
|
|
// GlyphMap pages code points by 128; the chosen shows large.
|
|
func GlyphMap(c *ui.Context, text string, at *rune, o GlyphMapOptions) GlyphMapResult {
|
|
k := pixel.K(c)
|
|
if *at < 0 || *at > unicode.MaxRune {
|
|
panic(fmt.Sprintf("code: GlyphMap at %U", *at))
|
|
}
|
|
old := *at
|
|
var res GlyphMapResult
|
|
res.Element = ui.Row(c).Gap(k.D(8)).AlignItems(ui.Start).Children(func() {
|
|
page := *at &^ 127
|
|
cur := int(*at - page)
|
|
shell, base, st, _ := pixel.Pad(c, text, 16, 128, 14, 14, &cur, o.Disabled)
|
|
*at = page + rune(cur)
|
|
// PageUp and PageDown turn a page, keeping the column.
|
|
if !base.IsDisabled() {
|
|
if pixel.Shortcut(base, 0, ui.KeyPageUp) && *at >= 128 {
|
|
*at -= 128
|
|
}
|
|
if pixel.Shortcut(base, 0, ui.KeyPageDown) && *at+128 <= unicode.MaxRune {
|
|
*at += 128
|
|
}
|
|
}
|
|
base.Description(name(*at))
|
|
shown := *at
|
|
shell.Draw(func(p *ui.Painter, r ui.Rect) {
|
|
g := k.Canvas(p, r)
|
|
first := shown &^ 127
|
|
for i := range 128 {
|
|
x, y, r := i%16*14, i/16*14, first+rune(i)
|
|
ink := pixel.Ink
|
|
if r == shown {
|
|
g.Rect(x, y, 14, 14, pixel.Accent)
|
|
ink = pixel.AccentInk
|
|
}
|
|
if drawn(r) {
|
|
s := string(r)
|
|
g.Text(x+(14-pixel.Measure(s))/2, y+1, s, ink, 1)
|
|
} else {
|
|
g.Dot(x+7, y+7, pixel.Faint)
|
|
}
|
|
}
|
|
g.Finish(st)
|
|
})
|
|
ui.Column(c).Gap(k.D(3)).AlignItems(ui.Center).Children(func() {
|
|
ui.Box(c).Size(k.D(48), k.D(48)).Role(ui.RoleImage).Label(name(shown)).Draw(func(p *ui.Painter, r ui.Rect) {
|
|
g := k.Canvas(p, r)
|
|
g.Frame(0, 0, 48, 48, pixel.Sunken, pixel.Well)
|
|
if drawn(shown) {
|
|
s := string(shown)
|
|
g.Text(24-pixel.Measure(s)*3/2, 6, s, pixel.Ink, 3)
|
|
}
|
|
})
|
|
code := fmt.Sprintf("U+%04X", shown)
|
|
slot := pixel.Ink
|
|
if !pixel.Has(shown) {
|
|
slot = pixel.Bad
|
|
}
|
|
ui.Box(c).Size(k.D(pixel.MicroWidth(code)), k.D(5)).Draw(func(p *ui.Painter, r ui.Rect) {
|
|
k.Canvas(p, r).Micro(0, 0, code, slot, 1)
|
|
})
|
|
})
|
|
})
|
|
if res.Changed = *at != old; res.Changed {
|
|
slog.Debug("8bit: glyph map", "label", text, "at", fmt.Sprintf("%U", *at))
|
|
}
|
|
return res
|
|
}
|
|
|
|
// drawn is a graphic rune the font holds.
|
|
func drawn(r rune) bool {
|
|
return utf8.ValidRune(r) && (unicode.IsGraphic(r) || r == ' ') && pixel.Has(r)
|
|
}
|
|
|
|
// name reads a code point aloud, with its glyph.
|
|
func name(r rune) string {
|
|
if drawn(r) {
|
|
return fmt.Sprintf("%U %c", r, r)
|
|
}
|
|
return fmt.Sprintf("%U", r)
|
|
}
|