Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
24 lines
694 B
Go
24 lines
694 B
Go
package data
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import (
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/layout"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type CardGridOptions struct {
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// MinWidth is a card's least dots; zero means 96.
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MinWidth int
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}
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// CardGrid fits as many card columns as width allows.
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func CardGrid(c *ui.Context, n int, o CardGridOptions, card func(i int)) ui.Element {
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mw := pixel.Or("CardGrid MinWidth", o.MinWidth, 96)
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box := ui.Box(c).FillWidth()
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w, check := pixel.WrapWidth(c, box)
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return box.Draw(func(p *ui.Painter, r ui.Rect) { check(r) }).Children(func() {
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layout.Grid(c, n, layout.GridOptions{Columns: max(1, w/mw), Pad: 2}, card)
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})
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}
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